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authorMW2007-06-14 10:36:19 +0000
committerMW2007-06-14 10:36:19 +0000
commit1fef45bc2ba7111f9fd8b89d71334b741940580a (patch)
tree70744347f1c9b558fe39078bec6bd40cb65dc0b6 /OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
parentFixed the bug that makes a region use its water height as its name (in region... (diff)
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Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
Diffstat (limited to 'OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build')
-rw-r--r--OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build63
1 files changed, 0 insertions, 63 deletions
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
deleted file mode 100644
index 4eff97b..0000000
--- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build
+++ /dev/null
@@ -1,63 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Scripting.EmbeddedJVM" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="ClassInstance.cs" />
15 <include name="ClassRecord.cs" />
16 <include name="Heap.cs" />
17 <include name="Interpreter.cs" />
18 <include name="InterpreterLogic.cs" />
19 <include name="InterpreterMethods.cs" />
20 <include name="InterpreterReturn.cs" />
21 <include name="MainMemory.cs" />
22 <include name="MethodMemory.cs" />
23 <include name="Object.cs" />
24 <include name="OpenSimJVM.cs" />
25 <include name="Stack.cs" />
26 <include name="StackFrame.cs" />
27 <include name="Thread.cs" />
28 <include name="Properties/AssemblyInfo.cs" />
29 <include name="Types/ArrayReference.cs" />
30 <include name="Types/BaseType.cs" />
31 <include name="Types/ObjectReference.cs" />
32 <include name="Types/PrimitiveTypes/Byte.cs" />
33 <include name="Types/PrimitiveTypes/Char.cs" />
34 <include name="Types/PrimitiveTypes/Float.cs" />
35 <include name="Types/PrimitiveTypes/Int.cs" />
36 </sources>
37 <references basedir="${project::get-base-directory()}">
38 <lib>
39 <include name="${project::get-base-directory()}" />
40 <include name="${project::get-base-directory()}/${build.dir}" />
41 </lib>
42 <include name="System.dll" />
43 <include name="System.Xml.dll" />
44 <include name="../../../bin/libsecondlife.dll" />
45 <include name="../../../bin/OpenSim.Framework.dll" />
46 </references>
47 </csc>
48 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/ScriptEngines/" />
49 <mkdir dir="${project::get-base-directory()}/../../../bin/ScriptEngines/"/>
50 <copy todir="${project::get-base-directory()}/../../../bin/ScriptEngines/">
51 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
52 <include name="*.dll"/>
53 <include name="*.exe"/>
54 </fileset>
55 </copy>
56 </target>
57 <target name="clean">
58 <delete dir="${bin.dir}" failonerror="false" />
59 <delete dir="${obj.dir}" failonerror="false" />
60 </target>
61 <target name="doc" description="Creates documentation.">
62 </target>
63</project>