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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
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committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /OpenSim/OpenSim.RegionServer/ClientView.cs | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index d970162..f9a7fe4 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim | |||
70 | private AgentAssetUpload UploadAssets; | 70 | private AgentAssetUpload UploadAssets; |
71 | private LLUUID newAssetFolder = LLUUID.Zero; | 71 | private LLUUID newAssetFolder = LLUUID.Zero; |
72 | private bool debug = false; | 72 | private bool debug = false; |
73 | private IWorld m_world; | 73 | protected IWorld m_world; |
74 | private Dictionary<uint, ClientView> m_clientThreads; | 74 | private Dictionary<uint, ClientView> m_clientThreads; |
75 | private AssetCache m_assetCache; | 75 | private AssetCache m_assetCache; |
76 | private IGridServer m_gridServer; | 76 | private IGridServer m_gridServer; |
@@ -78,11 +78,9 @@ namespace OpenSim | |||
78 | private int cachedtextureserial = 0; | 78 | private int cachedtextureserial = 0; |
79 | private RegionInfo m_regionData; | 79 | private RegionInfo m_regionData; |
80 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | 80 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; |
81 | protected uint serverPort = 0; | ||
82 | 81 | ||
83 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions, uint port) | 82 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) |
84 | { | 83 | { |
85 | this.serverPort = port; | ||
86 | m_world = world; | 84 | m_world = world; |
87 | m_clientThreads = clientThreads; | 85 | m_clientThreads = clientThreads; |
88 | m_assetCache = assetCache; | 86 | m_assetCache = assetCache; |