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authorMW2007-06-11 16:13:52 +0000
committerMW2007-06-11 16:13:52 +0000
commit2f2ec10172a5a68caa909cc153ebcf7a14192892 (patch)
tree219b3a5d2373ff17dc9567b19b77f9faeac0161b /OpenSim/OpenSim.Region/World/Primitive.cs
parentAdded AttachObject method to IClientAPI. (diff)
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A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/World/Primitive.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs
index 99e349d..d7c1e8d 100644
--- a/OpenSim/OpenSim.Region/World/Primitive.cs
+++ b/OpenSim/OpenSim.Region/World/Primitive.cs
@@ -440,7 +440,7 @@ namespace OpenSim.Region
440 PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; 440 PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
441 LLVector3 pos1 = addPacket.ObjectData.RayEnd; 441 LLVector3 pos1 = addPacket.ObjectData.RayEnd;
442 this.primData.FullID = this.uuid = LLUUID.Random(); 442 this.primData.FullID = this.uuid = LLUUID.Random();
443 this.localid = (uint)(localID); 443 this.primData.LocalID = this.localid = (uint)(localID);
444 this.primData.Position = this.Pos = pos1; 444 this.primData.Position = this.Pos = pos1;
445 445
446 this.updateFlag = 1; 446 this.updateFlag = 1;