From 2f2ec10172a5a68caa909cc153ebcf7a14192892 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 11 Jun 2007 16:13:52 +0000 Subject: A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). --- OpenSim/OpenSim.Region/World/Primitive.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/OpenSim.Region/World/Primitive.cs') diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs index 99e349d..d7c1e8d 100644 --- a/OpenSim/OpenSim.Region/World/Primitive.cs +++ b/OpenSim/OpenSim.Region/World/Primitive.cs @@ -440,7 +440,7 @@ namespace OpenSim.Region PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; LLVector3 pos1 = addPacket.ObjectData.RayEnd; this.primData.FullID = this.uuid = LLUUID.Random(); - this.localid = (uint)(localID); + this.primData.LocalID = this.localid = (uint)(localID); this.primData.Position = this.Pos = pos1; this.updateFlag = 1; -- cgit v1.1