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authorTedd Hansen2008-01-12 01:14:31 +0000
committerTedd Hansen2008-01-12 01:14:31 +0000
commite7dbaad04f1599965cf8ad709828a17fbd6f8a3a (patch)
tree7187520c6a30055bc005d11d2b1666e311735504 /OpenSim/Grid/ScriptServer/ScriptServerMain.cs
parentScriptServer communication protocol (v1), primitive RPC-like TCP client/server (diff)
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New ScriptServer protocol successfully implemented.
Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc.
Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptServerMain.cs')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServerMain.cs29
1 files changed, 25 insertions, 4 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
index bdd6f18..f86aaba 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
@@ -31,6 +31,7 @@ using OpenSim.Framework;
31using OpenSim.Framework.Console; 31using OpenSim.Framework.Console;
32using OpenSim.Grid.ScriptServer.ScriptServer; 32using OpenSim.Grid.ScriptServer.ScriptServer;
33using OpenSim.Region.ScriptEngine.Common; 33using OpenSim.Region.ScriptEngine.Common;
34using OpenSim.Region.ScriptEngine.Common.TRPC;
34 35
35namespace OpenSim.Grid.ScriptServer 36namespace OpenSim.Grid.ScriptServer
36{ 37{
@@ -39,7 +40,7 @@ namespace OpenSim.Grid.ScriptServer
39 // 40 //
40 // Root object. Creates objects used. 41 // Root object. Creates objects used.
41 // 42 //
42 private int listenPort = 1234; 43 private int listenPort = 8010;
43 private readonly string m_logFilename = ("scriptserver.log"); 44 private readonly string m_logFilename = ("scriptserver.log");
44 private LogBase m_log; 45 private LogBase m_log;
45 46
@@ -49,12 +50,15 @@ namespace OpenSim.Grid.ScriptServer
49 // Objects we use 50 // Objects we use
50 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region 51 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
51 internal ScriptEngineManager ScriptEngines; // Loads scriptengines 52 internal ScriptEngineManager ScriptEngines; // Loads scriptengines
52 internal RemotingServer m_RemotingServer; 53 //internal RemotingServer m_RemotingServer;
54 internal TCPServer m_TCPServer;
55 internal TRPC_Remote RPC;
53 56
54 public ScriptServerMain() 57 public ScriptServerMain()
55 { 58 {
56 m_log = CreateLog(); 59 m_log = CreateLog();
57 60
61
58 // Set up script engine mananger 62 // Set up script engine mananger
59 ScriptEngines = new ScriptEngineManager(this, m_log); 63 ScriptEngines = new ScriptEngineManager(this, m_log);
60 64
@@ -62,10 +66,27 @@ namespace OpenSim.Grid.ScriptServer
62 Engine = ScriptEngines.LoadEngine("DotNetEngine"); 66 Engine = ScriptEngines.LoadEngine("DotNetEngine");
63 67
64 // Set up server 68 // Set up server
65 m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine"); 69 //m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
70 m_TCPServer = new TCPServer(listenPort);
71 RPC = new TRPC_Remote(m_TCPServer);
72 RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
73 m_TCPServer.StartListen();
74
66 System.Console.ReadLine(); 75 System.Console.ReadLine();
67 } 76 }
68 77
78 private void RPC_ReceiveCommand(int ID, string Command, object[] p)
79 {
80 m_log.Notice("SERVER", "Received command: '" + Command + "'");
81 if (p != null)
82 {
83 for (int i = 0; i < p.Length; i++)
84 {
85 m_log.Notice("SERVER", "Param " + i + ": " + p[i].ToString());
86 }
87 }
88 }
89
69 ~ScriptServerMain() 90 ~ScriptServerMain()
70 { 91 {
71 } 92 }