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authorlbsa712007-10-26 14:08:36 +0000
committerlbsa712007-10-26 14:08:36 +0000
commit070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch)
tree074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Grid/AssetServer
parentRegion ground texture was not marked as temporary, when being created, and as... (diff)
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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Grid/AssetServer')
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index dabacd4..542f87f 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -38,16 +38,10 @@ using OpenSim.Framework.Communications.Cache;
38using OpenSim.Framework.Configuration; 38using OpenSim.Framework.Configuration;
39using OpenSim.Framework.Console; 39using OpenSim.Framework.Console;
40using OpenSim.Framework.Interfaces; 40using OpenSim.Framework.Interfaces;
41using OpenSim.Framework.Servers;
41using OpenSim.Framework.Utilities; 42using OpenSim.Framework.Utilities;
42using OpenSim.Framework.Servers; 43using OpenSim.Framework.Servers;
43 44
44/*
45using System.Text;
46using Db4objects.Db4o;
47using OpenSim.Framework.Types;
48using OpenSim.Framework.Utilities;
49using OpenSim.Framework.Communications.Caches;
50*/
51namespace OpenSim.Grid.AssetServer 45namespace OpenSim.Grid.AssetServer
52{ 46{
53 /// <summary> 47 /// <summary>