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authorMelanie2012-07-05 22:17:39 +0100
committerMelanie2012-07-05 22:17:39 +0100
commit5776351f6abd4ca8cca7344b26ab989425c67687 (patch)
treefe0c0355ceb25db47125525b9b72d2077cc3c29f /OpenSim/Framework
parentMerge branch 'master' into careminster (diff)
parentminor: add client name to various login service log messages to disambiguate ... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/Watchdog.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs
index 68bf477..e091ea0 100644
--- a/OpenSim/Framework/Watchdog.cs
+++ b/OpenSim/Framework/Watchdog.cs
@@ -41,8 +41,8 @@ namespace OpenSim.Framework
41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary> 41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary>
42 const double WATCHDOG_INTERVAL_MS = 2500.0d; 42 const double WATCHDOG_INTERVAL_MS = 2500.0d;
43 43
44 /// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary> 44 /// <summary>Default timeout in milliseconds before a thread is considered dead</summary>
45 public const int WATCHDOG_TIMEOUT_MS = 5000; 45 public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000;
46 46
47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")] 47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
48 public class ThreadWatchdogInfo 48 public class ThreadWatchdogInfo
@@ -122,7 +122,7 @@ namespace OpenSim.Framework
122 public static Thread StartThread( 122 public static Thread StartThread(
123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) 123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
124 { 124 {
125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS); 125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS);
126 } 126 }
127 127
128 /// <summary> 128 /// <summary>