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author | Justin Clarke Casey | 2008-08-12 19:00:13 +0000 |
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committer | Justin Clarke Casey | 2008-08-12 19:00:13 +0000 |
commit | 4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf (patch) | |
tree | 6aab22c68ef6fbc8262567cb0cdaa511ca965b54 /OpenSim/Framework | |
parent | Thanks, lulurun, for a patch that addresses inventory problems that occur (diff) | |
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* Stop warnings about non existent scene presences/entities being removed on client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed).
* However, it should be possible to do much better cleanup on this code in the future
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index db58738..2bc8dcd 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -86,7 +86,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
86 | } | 86 | } |
87 | } | 87 | } |
88 | 88 | ||
89 | m_log.ErrorFormat("[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId); | 89 | m_log.WarnFormat( |
90 | "[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId); | ||
91 | |||
90 | return false; | 92 | return false; |
91 | } | 93 | } |
92 | 94 | ||