diff options
author | UbitUmarov | 2019-11-13 18:00:45 +0000 |
---|---|---|
committer | UbitUmarov | 2019-11-13 18:00:45 +0000 |
commit | 2828aa3e9b6a460048f2191c1c0daed735ab66e0 (patch) | |
tree | 8aa57cce9062c3f3531c024f3a7752e9fd5578e6 /OpenSim/Framework | |
parent | missed a few (diff) | |
download | opensim-SC-2828aa3e9b6a460048f2191c1c0daed735ab66e0.zip opensim-SC-2828aa3e9b6a460048f2191c1c0daed735ab66e0.tar.gz opensim-SC-2828aa3e9b6a460048f2191c1c0daed735ab66e0.tar.bz2 opensim-SC-2828aa3e9b6a460048f2191c1c0daed735ab66e0.tar.xz |
Reduce Max region size to 4096m
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Constants.cs | 7 | ||||
-rw-r--r-- | OpenSim/Framework/VersionInfo.cs | 4 |
2 files changed, 9 insertions, 2 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index d6bfed4..64912b4 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -30,13 +30,16 @@ namespace OpenSim.Framework | |||
30 | { | 30 | { |
31 | public class Constants | 31 | public class Constants |
32 | { | 32 | { |
33 | public const int MaxAgentAttachments = 38; | ||
34 | public const int MaxAgentGroups = 60; | ||
35 | |||
33 | // 'RegionSize' is the legacy region size. | 36 | // 'RegionSize' is the legacy region size. |
34 | // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not | 37 | // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not |
35 | // be the legacy region size. | 38 | // be the legacy region size. |
36 | public const uint RegionSize = 256; | 39 | public const uint RegionSize = 256; |
37 | public const uint RegionHeight = 4096; | 40 | public const uint RegionHeight = 4096; |
38 | // This could be a parameters but, really, a region of greater than this is pretty unmanageable | 41 | |
39 | public const uint MaximumRegionSize = 8192; | 42 | public const uint MaximumRegionSize = 4096; |
40 | 43 | ||
41 | // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum | 44 | // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum |
42 | public const int MinRegionSize = 16; | 45 | public const int MinRegionSize = 16; |
diff --git a/OpenSim/Framework/VersionInfo.cs b/OpenSim/Framework/VersionInfo.cs index b886d91..362b64e 100644 --- a/OpenSim/Framework/VersionInfo.cs +++ b/OpenSim/Framework/VersionInfo.cs | |||
@@ -74,6 +74,10 @@ namespace OpenSim | |||
74 | /// <remarks> | 74 | /// <remarks> |
75 | /// The protocol version that we will use for outgoing transfers | 75 | /// The protocol version that we will use for outgoing transfers |
76 | /// Valid values are | 76 | /// Valid values are |
77 | /// "SIMULATION/0.8" | ||
78 | /// - up to 45 avatar textures - 11 baked | ||
79 | /// "SIMULATION/0.7" | ||
80 | /// TP uses call back again | ||
77 | /// "SIMULATION/0.3" | 81 | /// "SIMULATION/0.3" |
78 | /// - supports teleports to variable-sized regions | 82 | /// - supports teleports to variable-sized regions |
79 | /// - Older versions can teleport to this one, but only if the destination region | 83 | /// - Older versions can teleport to this one, but only if the destination region |