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author | Melanie Thielker | 2008-07-14 01:39:36 +0000 |
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committer | Melanie Thielker | 2008-07-14 01:39:36 +0000 |
commit | 07bd749ac56dc498610fc88e61cc7ab04047620e (patch) | |
tree | 7e1e8f017f1abe0f3dcc21c29bbae7bafb4b456f /OpenSim/Framework | |
parent | Patch #9149 (diff) | |
download | opensim-SC-07bd749ac56dc498610fc88e61cc7ab04047620e.zip opensim-SC-07bd749ac56dc498610fc88e61cc7ab04047620e.tar.gz opensim-SC-07bd749ac56dc498610fc88e61cc7ab04047620e.tar.bz2 opensim-SC-07bd749ac56dc498610fc88e61cc7ab04047620e.tar.xz |
Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/EstateSettings.cs | 87 | ||||
-rw-r--r-- | OpenSim/Framework/RegionSettings.cs | 16 |
2 files changed, 16 insertions, 87 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index 0cab498..2865844 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -58,11 +58,6 @@ namespace OpenSim.Framework | |||
58 | private int m_pricePerMeter; | 58 | private int m_pricePerMeter; |
59 | private int m_redirectGridX; | 59 | private int m_redirectGridX; |
60 | private int m_redirectGridY; | 60 | private int m_redirectGridY; |
61 | private float m_sunHour; | ||
62 | private LLVector3 m_sunPosition; | ||
63 | private string m_terrainFile; | ||
64 | private LLUUID m_terrainImageID; | ||
65 | private double m_terrainMultiplier; | ||
66 | 61 | ||
67 | public EstateSettings() | 62 | public EstateSettings() |
68 | { | 63 | { |
@@ -126,25 +121,6 @@ namespace OpenSim.Framework | |||
126 | } | 121 | } |
127 | } | 122 | } |
128 | 123 | ||
129 | public float sunHour | ||
130 | { | ||
131 | get { return m_sunHour; } | ||
132 | set | ||
133 | { | ||
134 | m_sunHour = value; | ||
135 | } | ||
136 | } | ||
137 | |||
138 | public LLVector3 sunPosition | ||
139 | { | ||
140 | get { return m_sunPosition; } | ||
141 | set | ||
142 | { | ||
143 | //Just set - does not need to be written to settings file | ||
144 | m_sunPosition = value; | ||
145 | } | ||
146 | } | ||
147 | |||
148 | public int pricePerMeter | 124 | public int pricePerMeter |
149 | { | 125 | { |
150 | get { return m_pricePerMeter; } | 126 | get { return m_pricePerMeter; } |
@@ -155,45 +131,6 @@ namespace OpenSim.Framework | |||
155 | } | 131 | } |
156 | } | 132 | } |
157 | 133 | ||
158 | |||
159 | // First quad - each point is bilinearly interpolated at each meter of terrain | ||
160 | |||
161 | // Terrain Default (Must be in F32 Format!) | ||
162 | |||
163 | public string terrainFile | ||
164 | { | ||
165 | get { return m_terrainFile; } | ||
166 | set | ||
167 | { | ||
168 | m_terrainFile = value; | ||
169 | configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | public double terrainMultiplier | ||
174 | { | ||
175 | get { return m_terrainMultiplier; } | ||
176 | set | ||
177 | { | ||
178 | m_terrainMultiplier = value; | ||
179 | configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); | ||
180 | } | ||
181 | } | ||
182 | |||
183 | public LLUUID terrainImageID | ||
184 | { | ||
185 | get { return m_terrainImageID; } | ||
186 | set | ||
187 | { | ||
188 | m_terrainImageID = value; | ||
189 | // I don't think there is a reason that this actually | ||
190 | // needs to be written back to the estate settings | ||
191 | // file. | ||
192 | |||
193 | // configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | // Estate name | 134 | // Estate name |
198 | 135 | ||
199 | public string estateName | 136 | public string estateName |
@@ -461,22 +398,11 @@ namespace OpenSim.Framework | |||
461 | "0", true); | 398 | "0", true); |
462 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, String.Empty, | 399 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, String.Empty, |
463 | "0", true); | 400 | "0", true); |
464 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, String.Empty, "0", | ||
465 | true); | ||
466 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, String.Empty, | ||
467 | "false", true); | ||
468 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 401 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
469 | String.Empty, "1", true); | 402 | String.Empty, "1", true); |
470 | 403 | ||
471 | configMember.addConfigurationOption("terrain_file", | ||
472 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, String.Empty, | ||
473 | "default.r32", true); | ||
474 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, | ||
475 | String.Empty, "60.0", true); | ||
476 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, String.Empty, | 404 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, String.Empty, |
477 | "20.0", true); | 405 | "20.0", true); |
478 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
479 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | ||
480 | 406 | ||
481 | configMember.addConfigurationOption("estate_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 407 | configMember.addConfigurationOption("estate_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
482 | String.Empty, "TestEstate", true); | 408 | String.Empty, "TestEstate", true); |
@@ -521,26 +447,13 @@ namespace OpenSim.Framework | |||
521 | case "redirect_grid_y": | 447 | case "redirect_grid_y": |
522 | m_redirectGridY = (int) configuration_result; | 448 | m_redirectGridY = (int) configuration_result; |
523 | break; | 449 | break; |
524 | case "sun_hour": | ||
525 | m_sunHour = (float) configuration_result; | ||
526 | break; | ||
527 | case "price_per_meter": | 450 | case "price_per_meter": |
528 | m_pricePerMeter = Convert.ToInt32(configuration_result); | 451 | m_pricePerMeter = Convert.ToInt32(configuration_result); |
529 | break; | 452 | break; |
530 | 453 | ||
531 | case "terrain_file": | ||
532 | m_terrainFile = (string) configuration_result; | ||
533 | break; | ||
534 | case "estate_name": | 454 | case "estate_name": |
535 | m_estateName = (string) configuration_result; | 455 | m_estateName = (string) configuration_result; |
536 | break; | 456 | break; |
537 | case "terrain_multiplier": | ||
538 | m_terrainMultiplier = Convert.ToDouble(configuration_result); | ||
539 | break; | ||
540 | case "terrain_image_id": | ||
541 | m_terrainImageID = (LLUUID) configuration_result; | ||
542 | break; | ||
543 | |||
544 | case "estate_manager_0": | 457 | case "estate_manager_0": |
545 | m_estateManager0 = (LLUUID) configuration_result; | 458 | m_estateManager0 = (LLUUID) configuration_result; |
546 | break; | 459 | break; |
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 3b24901..be57c1b 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -474,6 +474,22 @@ namespace OpenSim.Framework | |||
474 | set { m_UseEstateSun = value; } | 474 | set { m_UseEstateSun = value; } |
475 | } | 475 | } |
476 | 476 | ||
477 | private LLVector3 m_SunVector; | ||
478 | |||
479 | public LLVector3 SunVector | ||
480 | { | ||
481 | get { return m_SunVector; } | ||
482 | set { m_SunVector = value; } | ||
483 | } | ||
484 | |||
485 | private LLUUID m_TerrainImageID; | ||
486 | |||
487 | public LLUUID TerrainImageID | ||
488 | { | ||
489 | get { return m_TerrainImageID; } | ||
490 | set { m_TerrainImageID = value; } | ||
491 | } | ||
492 | |||
477 | private bool m_FixedSun = false; | 493 | private bool m_FixedSun = false; |
478 | 494 | ||
479 | public bool FixedSun | 495 | public bool FixedSun |