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authorMelanie2012-01-17 15:30:52 +0100
committerMelanie2012-01-17 15:30:52 +0100
commit5afb70b9feb58b17261bc6f04f9c923c0da588e5 (patch)
treefb042410f22154f5b112eb4fd333a4d82eb902f1 /OpenSim/Framework/Util.cs
parentSpin off NPC deletion into a thread to avoid it being done on a script (diff)
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Fix prim calculations so that > 32767 prims are supported
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