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authorUbitUmarov2013-01-11 14:16:45 +0000
committerUbitUmarov2013-01-11 14:16:45 +0000
commit1f9dbdf8b8d8c70e654199c5f9a4258e0e6693f9 (patch)
tree7cf89814fd1f638a8d031e3e34dd80dd30f59e50 /OpenSim/Framework/Tests/AnimationTests.cs
parentkeyframe. Don't use group UpdateRotation since this enqueues a terse (diff)
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same for AngularVelocity. Use normal terse updates in place of sending
imediatly. If that's good for physics, needs to be good for this
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