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authorOren Hurvitz2013-11-04 19:28:24 +0200
committerJustin Clark-Casey (justincc)2014-01-10 19:37:59 +0000
commit13f31fdf85c404896c166932730b7b8bc5416626 (patch)
tree7fc489557e3b3c040b02c185c5ea97bcdf85434d /OpenSim/Framework/PermissionsUtil.cs
parentIf an agent is sitting, then do send the rotation in the agent update instead... (diff)
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Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
Diffstat (limited to 'OpenSim/Framework/PermissionsUtil.cs')
-rw-r--r--OpenSim/Framework/PermissionsUtil.cs68
1 files changed, 68 insertions, 0 deletions
diff --git a/OpenSim/Framework/PermissionsUtil.cs b/OpenSim/Framework/PermissionsUtil.cs
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+++ b/OpenSim/Framework/PermissionsUtil.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33
34namespace OpenSim.Framework
35{
36 public static class PermissionsUtil
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39
40 /// <summary>
41 /// Logs permissions flags. Useful when debugging permission problems.
42 /// </summary>
43 /// <param name="message"></param>
44 public static void LogPermissions(String name, String message, uint basePerm, uint curPerm, uint nextPerm)
45 {
46 m_log.DebugFormat("Permissions of \"{0}\" at \"{1}\": Base {2} ({3:X4}), Current {4} ({5:X4}), NextOwner {6} ({7:X4})",
47 name, message,
48 PermissionsToString(basePerm), basePerm, PermissionsToString(curPerm), curPerm, PermissionsToString(nextPerm), nextPerm);
49 }
50
51 /// <summary>
52 /// Converts a permissions bit-mask to a string (e.g., "MCT").
53 /// </summary>
54 private static string PermissionsToString(uint perms)
55 {
56 string str = "";
57 if ((perms & (int)PermissionMask.Modify) != 0)
58 str += "M";
59 if ((perms & (int)PermissionMask.Copy) != 0)
60 str += "C";
61 if ((perms & (int)PermissionMask.Transfer) != 0)
62 str += "T";
63 if (str == "")
64 str = ".";
65 return str;
66 }
67 }
68}