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authorRobert Adams2013-07-12 14:04:14 -0700
committerRobert Adams2013-07-12 14:04:14 -0700
commitfa02f28dbfef9b9dc3621f5bbd6b026c827459a5 (patch)
tree178edf9db976b49c1272cf4566661af27986d47f /OpenSim/Framework/Monitoring/Stats
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Add ToOSDMap() overrides to the Stat subclass CounterStat.
Add a GetStatsAsOSDMap method to StatsManager which allows the filtered fetching of stats for eventual returning over the internets.
Diffstat (limited to 'OpenSim/Framework/Monitoring/Stats')
-rwxr-xr-xOpenSim/Framework/Monitoring/Stats/CounterStat.cs21
-rw-r--r--OpenSim/Framework/Monitoring/Stats/Stat.cs1
2 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Framework/Monitoring/Stats/CounterStat.cs b/OpenSim/Framework/Monitoring/Stats/CounterStat.cs
index caea30d..04442c3 100755
--- a/OpenSim/Framework/Monitoring/Stats/CounterStat.cs
+++ b/OpenSim/Framework/Monitoring/Stats/CounterStat.cs
@@ -224,5 +224,26 @@ public class CounterStat : Stat
224 } 224 }
225 } 225 }
226 } 226 }
227
228 // CounterStat is a basic stat plus histograms
229 public override OSDMap ToOSDMap()
230 {
231 // Get the foundational instance
232 OSDMap map = base.ToOSDMap();
233
234 map["StatType"] = "CounterStat";
235
236 // If there are any histograms, add a new field that is an array of histograms as OSDMaps
237 if (m_histograms.Count > 0)
238 {
239 OSDArray histos = new OSDArray();
240 foreach (EventHistogram histo in m_histograms.Values)
241 {
242 histos.Add(histo.GetHistogramAsOSDMap());
243 }
244 map.Add("Histograms", histos);
245 }
246 return map;
247 }
227} 248}
228} 249}
diff --git a/OpenSim/Framework/Monitoring/Stats/Stat.cs b/OpenSim/Framework/Monitoring/Stats/Stat.cs
index c57ee0c..9629b6e 100644
--- a/OpenSim/Framework/Monitoring/Stats/Stat.cs
+++ b/OpenSim/Framework/Monitoring/Stats/Stat.cs
@@ -242,6 +242,7 @@ namespace OpenSim.Framework.Monitoring
242 ret.Add("Description", OSD.FromString(Description)); 242 ret.Add("Description", OSD.FromString(Description));
243 ret.Add("UnitName", OSD.FromString(UnitName)); 243 ret.Add("UnitName", OSD.FromString(UnitName));
244 ret.Add("Value", OSD.FromReal(Value)); 244 ret.Add("Value", OSD.FromReal(Value));
245 ret.Add("StatType", "Stat"); // used by overloading classes to denote type of stat
245 246
246 return ret; 247 return ret;
247 } 248 }