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author | Adam Frisby | 2009-04-09 14:51:18 +0000 |
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committer | Adam Frisby | 2009-04-09 14:51:18 +0000 |
commit | 8ee81f98ea093d6bae70ba493a9d11a4ce576622 (patch) | |
tree | f6e5395b81f502657c428c8084c1cc32c84cb070 /OpenSim/Framework/InventoryNodeBase.cs | |
parent | * Implements IGraphics interface for MRM Scripting. (diff) | |
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* Implements IObject.Materials[].*
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
Diffstat (limited to 'OpenSim/Framework/InventoryNodeBase.cs')
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