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author | UbitUmarov | 2012-12-02 03:58:40 +0000 |
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committer | Melanie | 2012-12-03 19:41:21 +0100 |
commit | aa00308b10228cd2c5a04a41fc5b3da8009cd0fd (patch) | |
tree | 4d03ef25becd4f5bc99a6dcc153feebdee748db7 /OpenSim/Framework/ISceneAgent.cs | |
parent | adjust avatar standing Z position (diff) | |
download | opensim-SC-aa00308b10228cd2c5a04a41fc5b3da8009cd0fd.zip opensim-SC-aa00308b10228cd2c5a04a41fc5b3da8009cd0fd.tar.gz opensim-SC-aa00308b10228cd2c5a04a41fc5b3da8009cd0fd.tar.bz2 opensim-SC-aa00308b10228cd2c5a04a41fc5b3da8009cd0fd.tar.xz |
*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
of unique vertices only originated by math errors in PrimMesher
Diffstat (limited to 'OpenSim/Framework/ISceneAgent.cs')
0 files changed, 0 insertions, 0 deletions