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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/IScene.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 2cce12f..d3e79d0 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -52,7 +52,7 @@ namespace OpenSim.Framework | |||
52 | event restart OnRestart; | 52 | event restart OnRestart; |
53 | 53 | ||
54 | void AddNewClient(IClientAPI client, bool child); | 54 | void AddNewClient(IClientAPI client, bool child); |
55 | void RemoveClient(LLUUID agentID); | 55 | void RemoveClient(UUID agentID); |
56 | void CloseAllAgents(uint circuitcode); | 56 | void CloseAllAgents(uint circuitcode); |
57 | 57 | ||
58 | void Restart(int seconds); | 58 | void Restart(int seconds); |
@@ -60,9 +60,9 @@ namespace OpenSim.Framework | |||
60 | 60 | ||
61 | string GetSimulatorVersion(); | 61 | string GetSimulatorVersion(); |
62 | 62 | ||
63 | bool PresenceChildStatus(LLUUID avatarID); | 63 | bool PresenceChildStatus(UUID avatarID); |
64 | 64 | ||
65 | string GetCapsPath(LLUUID agentId); | 65 | string GetCapsPath(UUID agentId); |
66 | 66 | ||
67 | T RequestModuleInterface<T>(); | 67 | T RequestModuleInterface<T>(); |
68 | } | 68 | } |