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authorMic Bowman2011-08-19 14:49:16 -0700
committerMic Bowman2011-08-19 14:49:16 -0700
commit384cb79a1a27c47bb3fdbdef6d601a3dcb9dfb0f (patch)
tree5e557eac5d4d3d4ad95b9e3e70a2a661e5745ec3 /OpenSim/Framework/IScene.cs
parentBulletSim: add runtime setting of physics parameters. Update default values. (diff)
parentGet rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.... (diff)
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Merge branch 'master' into bulletsim
Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
-rw-r--r--OpenSim/Framework/IScene.cs16
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 1298f26..8f7a2e5 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -70,8 +70,20 @@ namespace OpenSim.Framework
70 70
71 event restart OnRestart; 71 event restart OnRestart;
72 72
73 void AddNewClient(IClientAPI client); 73 /// <summary>
74 void RemoveClient(UUID agentID); 74 /// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
75 /// will promote it to a root agent.
76 /// </summary>
77 /// <param name="client"></param>
78 /// <param name="type">The type of agent to add.</param>
79 void AddNewClient(IClientAPI client, PresenceType type);
80
81 /// <summary>
82 /// Remove the given client from the scene.
83 /// </summary>
84 /// <param name="agentID"></param>
85 /// <param name="closeChildAgents">Close the neighbour child agents associated with this client.</param>
86 void RemoveClient(UUID agentID, bool closeChildAgents);
75 87
76 void Restart(); 88 void Restart();
77 //RegionInfo OtherRegionUp(RegionInfo thisRegion); 89 //RegionInfo OtherRegionUp(RegionInfo thisRegion);