From 4cb8d6379ddb39cfb8b30a63475e154a00a78110 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 10 Aug 2011 00:59:31 +0100
Subject: Stop trying to deregister caps or close child agents when an NPC is
removed
---
OpenSim/Framework/IScene.cs | 13 ++++++++++++-
1 file changed, 12 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Framework/IScene.cs')
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 1298f26..b5f975b 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -70,8 +70,19 @@ namespace OpenSim.Framework
event restart OnRestart;
+ ///
+ /// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
+ /// will promote it to a root agent during login.
+ ///
+ ///
+ /// Remove the given client from the scene.
+ ///
+ ///
+ /// Close the neighbour child agents associated with this client.
+ void RemoveClient(UUID agentID, bool closeChildAgents);
void Restart();
//RegionInfo OtherRegionUp(RegionInfo thisRegion);
--
cgit v1.1
From c1a34cd8da293e63d3cba70b5271c9a297789db2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 18 Aug 2011 00:53:05 +0100
Subject: Don't try to save changed attachment states when an NPC with
attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
---
OpenSim/Framework/IScene.cs | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Framework/IScene.cs')
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index b5f975b..8f7a2e5 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -72,10 +72,11 @@ namespace OpenSim.Framework
///
/// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
- /// will promote it to a root agent during login.
+ /// will promote it to a root agent.
///
- ///
+ /// The type of agent to add.
+ void AddNewClient(IClientAPI client, PresenceType type);
///
/// Remove the given client from the scene.
--
cgit v1.1