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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/ILandChannel.cs
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/ILandChannel.cs')
-rw-r--r--OpenSim/Framework/ILandChannel.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs
index 869d4c8..c46c03c 100644
--- a/OpenSim/Framework/ILandChannel.cs
+++ b/OpenSim/Framework/ILandChannel.cs
@@ -56,6 +56,13 @@ namespace OpenSim.Region.Framework.Interfaces
56 ILandObject GetLandObject(float x, float y); 56 ILandObject GetLandObject(float x, float y);
57 57
58 /// <summary> 58 /// <summary>
59 /// Get the parcel at the specified point
60 /// </summary>
61 /// <param name="position">Vector where x and y components are between 0 and 256. z component is ignored.</param>
62 /// <returns>Land object at the point supplied</returns>
63 ILandObject GetLandObject(Vector3 position);
64
65 /// <summary>
59 /// Get the parcels near the specified point 66 /// Get the parcels near the specified point
60 /// </summary> 67 /// </summary>
61 /// <param name="position"></param> 68 /// <param name="position"></param>