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author | Justin Clarke Casey | 2008-07-07 19:32:21 +0000 |
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committer | Justin Clarke Casey | 2008-07-07 19:32:21 +0000 |
commit | 7fa00f9ecdf2ec5d42ebaf411a619e54404e4800 (patch) | |
tree | 4df20e35365c1e73dde417ae01111e03a0fa5644 /OpenSim/Framework/IAssetServer.cs | |
parent | * remove unused CommitAssets() hook for now (diff) | |
download | opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.zip opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.gz opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.bz2 opensim-SC-7fa00f9ecdf2ec5d42ebaf411a619e54404e4800.tar.xz |
* remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers
Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r-- | OpenSim/Framework/IAssetServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index 0e89348..f96bdc6 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -36,8 +36,8 @@ namespace OpenSim.Framework | |||
36 | { | 36 | { |
37 | void SetReceiver(IAssetReceiver receiver); | 37 | void SetReceiver(IAssetReceiver receiver); |
38 | void RequestAsset(LLUUID assetID, bool isTexture); | 38 | void RequestAsset(LLUUID assetID, bool isTexture); |
39 | void StoreAsset(AssetBase asset); | ||
39 | void UpdateAsset(AssetBase asset); | 40 | void UpdateAsset(AssetBase asset); |
40 | void StoreAndCommitAsset(AssetBase asset); | ||
41 | void Close(); | 41 | void Close(); |
42 | } | 42 | } |
43 | 43 | ||