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authorJustin Clarke Casey2008-07-07 19:32:21 +0000
committerJustin Clarke Casey2008-07-07 19:32:21 +0000
commit7fa00f9ecdf2ec5d42ebaf411a619e54404e4800 (patch)
tree4df20e35365c1e73dde417ae01111e03a0fa5644 /OpenSim/Framework/IAssetServer.cs
parent* remove unused CommitAssets() hook for now (diff)
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* remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers
Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r--OpenSim/Framework/IAssetServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs
index 0e89348..f96bdc6 100644
--- a/OpenSim/Framework/IAssetServer.cs
+++ b/OpenSim/Framework/IAssetServer.cs
@@ -36,8 +36,8 @@ namespace OpenSim.Framework
36 { 36 {
37 void SetReceiver(IAssetReceiver receiver); 37 void SetReceiver(IAssetReceiver receiver);
38 void RequestAsset(LLUUID assetID, bool isTexture); 38 void RequestAsset(LLUUID assetID, bool isTexture);
39 void StoreAsset(AssetBase asset);
39 void UpdateAsset(AssetBase asset); 40 void UpdateAsset(AssetBase asset);
40 void StoreAndCommitAsset(AssetBase asset);
41 void Close(); 41 void Close();
42 } 42 }
43 43