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authorUbitUmarov2017-04-25 17:59:53 +0100
committerUbitUmarov2017-04-25 17:59:53 +0100
commita680d8b8d700f78beb1a9eea98b52d59118efe2e (patch)
treedd084e74fb61400c704a14dcfa8689670acb9ec2 /OpenSim/Framework/IAssetCache.cs
parentMerge branch 'master' into httptests (diff)
parentmove mesh pbs creation code out of mesh upload code into to PrimitiveBaseShap... (diff)
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fix merge
Diffstat (limited to 'OpenSim/Framework/IAssetCache.cs')
-rw-r--r--OpenSim/Framework/IAssetCache.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Framework/IAssetCache.cs b/OpenSim/Framework/IAssetCache.cs
index 8477116..2df9199 100644
--- a/OpenSim/Framework/IAssetCache.cs
+++ b/OpenSim/Framework/IAssetCache.cs
@@ -47,8 +47,9 @@ namespace OpenSim.Framework
47 /// Get an asset by its id. 47 /// Get an asset by its id.
48 /// </summary> 48 /// </summary>
49 /// <param name='id'></param> 49 /// <param name='id'></param>
50 /// <returns>null if the asset does not exist.</returns> 50 /// <param name='asset'>Will be set to null if no asset was found</param>
51 AssetBase Get(string id); 51 /// <returns>False if the asset has been negative-cached</returns>
52 bool Get(string id, out AssetBase asset);
52 53
53 /// <summary> 54 /// <summary>
54 /// Check whether an asset with the specified id exists in the cache. 55 /// Check whether an asset with the specified id exists in the cache.