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authorRobert Adams2013-01-17 14:47:35 -0800
committerRobert Adams2013-01-17 14:47:35 -0800
commit75f710f1e70a3c9d3459d549eb4334a445aca834 (patch)
treec41b93551f101cfd10ea39567f10b759bbf3f355 /OpenSim/Framework/EstateSettings.cs
parentAdd utility function to clamp a vector to a maximum magnitude. (diff)
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BulletSim: Add one function that all actors who act on the physical
can use to know if the object is currently active. Code cleaning including use of Util.ClampV function.
Diffstat (limited to 'OpenSim/Framework/EstateSettings.cs')
0 files changed, 0 insertions, 0 deletions