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author | Tedd Hansen | 2008-02-18 14:21:51 +0000 |
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committer | Tedd Hansen | 2008-02-18 14:21:51 +0000 |
commit | c62328950a3e4ad30dbe972db11d05ca7519d6de (patch) | |
tree | 4610c7af86f2831f085334aed67f50dab615736b /OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | |
parent | bring back some script engine debugging, hoping this will help track down the... (diff) | |
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More exception checks and crash hints
If no scriptengine is specified then don't try to load any.
Diffstat (limited to 'OpenSim/Framework/Data.MySQL/MySQLDataStore.cs')
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index 9518724..1edaa52 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | |||
@@ -421,8 +421,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
421 | public void StoreLandObject(Land parcel, LLUUID regionUUID) | 421 | public void StoreLandObject(Land parcel, LLUUID regionUUID) |
422 | { | 422 | { |
423 | // Does the new locking fix it? | 423 | // Does the new locking fix it? |
424 | m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds for stuff to catch up. (Someone please fix! :))"); | 424 | m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds to avoid others writing to table while we hold a dataset of it. (Someone please fix! :))"); |
425 | System.Threading.Thread.Sleep(2500 + rnd.Next(300, 900)); | 425 | System.Threading.Thread.Sleep(2500 + rnd.Next(0, 1000)); |
426 | 426 | ||
427 | lock (m_dataSet) | 427 | lock (m_dataSet) |
428 | { | 428 | { |