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authorBrian McBee2007-12-08 23:47:41 +0000
committerBrian McBee2007-12-08 23:47:41 +0000
commit890a7c2e80fccaa011f9a2d99b34d8d52d6a514b (patch)
tree96140fb379de8b86e7a4816a1578905c68359b14 /OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
parenthackish code to allow emptying of trash. This really should be done on the in... (diff)
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Adding an explicit close() and dispose() in the hope that it might help with assetserver issues.
Diffstat (limited to 'OpenSim/Framework/Data.MySQL/MySQLAssetData.cs')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLAssetData.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
index 38d0a8f..19ae115 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
@@ -91,6 +91,8 @@ namespace OpenSim.Framework.Data.MySQL
91 asset.Name = (string)dbReader["name"]; 91 asset.Name = (string)dbReader["name"];
92 asset.Type = (sbyte)dbReader["assetType"]; 92 asset.Type = (sbyte)dbReader["assetType"];
93 } 93 }
94 dbReader.Close();
95 cmd.Dispose();
94 } 96 }
95 } 97 }
96 catch (Exception) 98 catch (Exception)
@@ -122,6 +124,7 @@ namespace OpenSim.Framework.Data.MySQL
122 cmd.Parameters.AddWithValue("?temporary", asset.Temporary); 124 cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
123 cmd.Parameters.AddWithValue("?data", asset.Data); 125 cmd.Parameters.AddWithValue("?data", asset.Data);
124 cmd.ExecuteNonQuery(); 126 cmd.ExecuteNonQuery();
127 cmd.Dispose();
125 } 128 }
126 } 129 }
127 130