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authorJustin Clarke Casey2008-05-12 13:39:46 +0000
committerJustin Clarke Casey2008-05-12 13:39:46 +0000
commitb4d128c811cd5b0344cc2cae1663e17f2951d183 (patch)
treef4c973c7819ee0d1f2ffeec17ee42e240f633439 /OpenSim/Framework/Console
parentThanks Melanie for a patch to stop sending unnecessary animation updates (bug... (diff)
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From: Alan M Webb <awebb@vnet.ibm.com>
This patch just tightens up console handling in BasOpenSimServer and removes (or redirects) a couple of messages that were being issued using Console.Writeline.
Diffstat (limited to 'OpenSim/Framework/Console')
-rw-r--r--OpenSim/Framework/Console/ConsoleBase.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Framework/Console/ConsoleBase.cs b/OpenSim/Framework/Console/ConsoleBase.cs
index b336545..79fe1d4 100644
--- a/OpenSim/Framework/Console/ConsoleBase.cs
+++ b/OpenSim/Framework/Console/ConsoleBase.cs
@@ -49,8 +49,6 @@ namespace OpenSim.Framework.Console
49 m_componentName = componentname; 49 m_componentName = componentname;
50 m_cmdParser = cmdparser; 50 m_cmdParser = cmdparser;
51 51
52 System.Console.WriteLine("Creating new local console");
53
54 m_log.Info("[" + m_componentName + "]: Started at " + DateTime.Now.ToString()); 52 m_log.Info("[" + m_componentName + "]: Started at " + DateTime.Now.ToString());
55 } 53 }
56 54