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author | Melanie | 2019-08-20 23:28:59 +0100 |
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committer | Melanie | 2019-08-20 23:28:59 +0100 |
commit | 0fd17c08ae642fac17b24dfad06c61cfe5739483 (patch) | |
tree | 4871c96eab2f5b118cb09d670a3a4ba024cf1210 /OpenSim/Framework/Console/ConsoleUtil.cs | |
parent | change PGSQL migration (diff) | |
download | opensim-SC-0fd17c08ae642fac17b24dfad06c61cfe5739483.zip opensim-SC-0fd17c08ae642fac17b24dfad06c61cfe5739483.tar.gz opensim-SC-0fd17c08ae642fac17b24dfad06c61cfe5739483.tar.bz2 opensim-SC-0fd17c08ae642fac17b24dfad06c61cfe5739483.tar.xz |
Massive console refactor. Greatly simplify interface.
Diffstat (limited to 'OpenSim/Framework/Console/ConsoleUtil.cs')
-rwxr-xr-x[-rw-r--r--] | OpenSim/Framework/Console/ConsoleUtil.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/Console/ConsoleUtil.cs b/OpenSim/Framework/Console/ConsoleUtil.cs index bfa05a2..5342a29 100644..100755 --- a/OpenSim/Framework/Console/ConsoleUtil.cs +++ b/OpenSim/Framework/Console/ConsoleUtil.cs | |||
@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Console | |||
75 | { | 75 | { |
76 | if (File.Exists(path)) | 76 | if (File.Exists(path)) |
77 | { | 77 | { |
78 | console.OutputFormat("File {0} already exists. Please move or remove it.", path); | 78 | console.Output("File {0} already exists. Please move or remove it.", null, path); |
79 | return false; | 79 | return false; |
80 | } | 80 | } |
81 | 81 | ||
@@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console | |||
97 | if (!UUID.TryParse(rawUuid, out uuid)) | 97 | if (!UUID.TryParse(rawUuid, out uuid)) |
98 | { | 98 | { |
99 | if (console != null) | 99 | if (console != null) |
100 | console.OutputFormat("ERROR: {0} is not a valid uuid", rawUuid); | 100 | console.Output("ERROR: {0} is not a valid uuid", null, rawUuid); |
101 | 101 | ||
102 | return false; | 102 | return false; |
103 | } | 103 | } |
@@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console | |||
110 | if (!uint.TryParse(rawLocalId, out localId)) | 110 | if (!uint.TryParse(rawLocalId, out localId)) |
111 | { | 111 | { |
112 | if (console != null) | 112 | if (console != null) |
113 | console.OutputFormat("ERROR: {0} is not a valid local id", localId); | 113 | console.Output("ERROR: {0} is not a valid local id", null, localId); |
114 | 114 | ||
115 | return false; | 115 | return false; |
116 | } | 116 | } |
@@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console | |||
118 | if (localId == 0) | 118 | if (localId == 0) |
119 | { | 119 | { |
120 | if (console != null) | 120 | if (console != null) |
121 | console.OutputFormat("ERROR: {0} is not a valid local id - it must be greater than 0", localId); | 121 | console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", null, localId); |
122 | 122 | ||
123 | return false; | 123 | return false; |
124 | } | 124 | } |
@@ -150,7 +150,7 @@ namespace OpenSim.Framework.Console | |||
150 | } | 150 | } |
151 | 151 | ||
152 | if (console != null) | 152 | if (console != null) |
153 | console.OutputFormat("ERROR: {0} is not a valid UUID or local id", rawId); | 153 | console.Output("ERROR: {0} is not a valid UUID or local id", null, rawId); |
154 | 154 | ||
155 | return false; | 155 | return false; |
156 | } | 156 | } |
@@ -167,7 +167,7 @@ namespace OpenSim.Framework.Console | |||
167 | if (!bool.TryParse(rawConsoleString, out b)) | 167 | if (!bool.TryParse(rawConsoleString, out b)) |
168 | { | 168 | { |
169 | if (console != null) | 169 | if (console != null) |
170 | console.OutputFormat("ERROR: {0} is not a true or false value", rawConsoleString); | 170 | console.Output("ERROR: {0} is not a true or false value", null, rawConsoleString); |
171 | 171 | ||
172 | return false; | 172 | return false; |
173 | } | 173 | } |
@@ -187,7 +187,7 @@ namespace OpenSim.Framework.Console | |||
187 | if (!int.TryParse(rawConsoleInt, out i)) | 187 | if (!int.TryParse(rawConsoleInt, out i)) |
188 | { | 188 | { |
189 | if (console != null) | 189 | if (console != null) |
190 | console.OutputFormat("ERROR: {0} is not a valid integer", rawConsoleInt); | 190 | console.Output("ERROR: {0} is not a valid integer", null, rawConsoleInt); |
191 | 191 | ||
192 | return false; | 192 | return false; |
193 | } | 193 | } |
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Console | |||
207 | if (!float.TryParse(rawConsoleInput, out i)) | 207 | if (!float.TryParse(rawConsoleInput, out i)) |
208 | { | 208 | { |
209 | if (console != null) | 209 | if (console != null) |
210 | console.OutputFormat("ERROR: {0} is not a valid float", rawConsoleInput); | 210 | console.Output("ERROR: {0} is not a valid float", null, rawConsoleInput); |
211 | 211 | ||
212 | return false; | 212 | return false; |
213 | } | 213 | } |
@@ -227,7 +227,7 @@ namespace OpenSim.Framework.Console | |||
227 | if (!double.TryParse(rawConsoleInput, out i)) | 227 | if (!double.TryParse(rawConsoleInput, out i)) |
228 | { | 228 | { |
229 | if (console != null) | 229 | if (console != null) |
230 | console.OutputFormat("ERROR: {0} is not a valid double", rawConsoleInput); | 230 | console.Output("ERROR: {0} is not a valid double", null, rawConsoleInput); |
231 | 231 | ||
232 | return false; | 232 | return false; |
233 | } | 233 | } |
@@ -249,7 +249,7 @@ namespace OpenSim.Framework.Console | |||
249 | if (i < 0) | 249 | if (i < 0) |
250 | { | 250 | { |
251 | if (console != null) | 251 | if (console != null) |
252 | console.OutputFormat("ERROR: {0} is not a positive integer", rawConsoleInt); | 252 | console.Output("ERROR: {0} is not a positive integer", null, rawConsoleInt); |
253 | 253 | ||
254 | return false; | 254 | return false; |
255 | } | 255 | } |