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authorAdam Frisby2007-10-22 22:37:39 +0000
committerAdam Frisby2007-10-22 22:37:39 +0000
commit3143768468e7fc5a6443c2cde398d8b9fade76de (patch)
treeb0b394fab9f1fa2cb6c745522469b72f09815d02 /OpenSim/Framework/Communications/LoginService.cs
parent* Table creation now checks if the table already exists before building it. (diff)
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* Removed plenty more untagged console messages. Everything now has shiny groups. :)
Diffstat (limited to 'OpenSim/Framework/Communications/LoginService.cs')
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index f4648df..77b9283 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -199,8 +199,7 @@ namespace OpenSim.Framework.UserManagement
199 public virtual bool AuthenticateUser(UserProfileData profile, string password) 199 public virtual bool AuthenticateUser(UserProfileData profile, string password)
200 { 200 {
201 201
202 MainLog.Instance.Verbose( 202 MainLog.Instance.Verbose("LOGIN","Authenticating " + profile.username + " " + profile.surname);
203 "Authenticating " + profile.username + " " + profile.surname);
204 203
205 password = password.Remove(0, 3); //remove $1$ 204 password = password.Remove(0, 3); //remove $1$
206 205