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author | Adam Frisby | 2007-10-22 15:23:48 +0000 |
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committer | Adam Frisby | 2007-10-22 15:23:48 +0000 |
commit | c4707a284ffecf81e8ca60a1019e234339222631 (patch) | |
tree | bff5da1d8ecf39b0b4578ebec0b8b3dc86c03d85 /OpenSim/Framework/Communications/InventoryServiceBase.cs | |
parent | attempt to fix the muliple repeat problem (that sdague is getting) in the IRC... (diff) | |
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* Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
Diffstat (limited to 'OpenSim/Framework/Communications/InventoryServiceBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/InventoryServiceBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 65eb509..06a1ca8 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications | |||
70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
71 | plug.Initialise(); | 71 | plug.Initialise(); |
72 | this.m_plugins.Add(plug.getName(), plug); | 72 | this.m_plugins.Add(plug.getName(), plug); |
73 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); | 73 | MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |