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author | MW | 2007-12-02 14:12:56 +0000 |
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committer | MW | 2007-12-02 14:12:56 +0000 |
commit | 86ae8e97cda6360758b3cf2c7dce94b7da9cf486 (patch) | |
tree | 6328997df9cc6e3bb9e99a92d9359d9e2fa66158 /OpenSim/Framework/Communications/Cache | |
parent | Some refactoring , mainly on Inventory code. (diff) | |
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Fixes a bug that my last commit introduced.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index 33b4281..2a24821 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
122 | InventoryItemBase item = new InventoryItemBase(); | 122 | InventoryItemBase item = new InventoryItemBase(); |
123 | item.avatarID = libOwner; | 123 | item.avatarID = libOwner; |
124 | item.creatorsID = libOwner; | 124 | item.creatorsID = libOwner; |
125 | item.inventoryID = LLUUID.Random(); | 125 | item.inventoryID = inventoryID; |
126 | item.assetID = assetID; | 126 | item.assetID = assetID; |
127 | item.inventoryDescription = description; | 127 | item.inventoryDescription = description; |
128 | item.inventoryName = name; | 128 | item.inventoryName = name; |