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author | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
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committer | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
commit | 7102ac77698f4bfd7406d6e8871db7b006c2cae2 (patch) | |
tree | 7253775d1a6ae64e2469b1ef79863aaebe83e1d1 /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | Remove a couple compiler warnings. (diff) | |
download | opensim-SC-7102ac77698f4bfd7406d6e8871db7b006c2cae2.zip opensim-SC-7102ac77698f4bfd7406d6e8871db7b006c2cae2.tar.gz opensim-SC-7102ac77698f4bfd7406d6e8871db7b006c2cae2.tar.bz2 opensim-SC-7102ac77698f4bfd7406d6e8871db7b006c2cae2.tar.xz |
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 8f8e362..15b52b0 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -171,6 +171,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
171 | m_assetCacheThread.Name = "AssetCacheThread"; | 171 | m_assetCacheThread.Name = "AssetCacheThread"; |
172 | m_assetCacheThread.IsBackground = true; | 172 | m_assetCacheThread.IsBackground = true; |
173 | m_assetCacheThread.Start(); | 173 | m_assetCacheThread.Start(); |
174 | OpenSim.Framework.ThreadTracker.Add(m_assetCacheThread); | ||
174 | } | 175 | } |
175 | 176 | ||
176 | /// <summary> | 177 | /// <summary> |