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author | lbsa71 | 2008-01-02 09:07:11 +0000 |
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committer | lbsa71 | 2008-01-02 09:07:11 +0000 |
commit | 4b4ee9807054bdb06d7b1c3e0a5205836aff4f3c (patch) | |
tree | 1ba334b56be2a096875f57e84e76f5d5ee73575e /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | Put warning codes explaining why some explicit bin/ScriptEngines paths were a... (diff) | |
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* Trying to address TextureSender issues
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present
* introduced some TryGetValue and various code convention stuff
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 664625e..bd3437b 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -56,10 +56,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
56 | 56 | ||
57 | public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); | 57 | public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); |
58 | 58 | ||
59 | private IAssetServer m_assetServer; | 59 | private readonly IAssetServer m_assetServer; |
60 | 60 | ||
61 | private Thread m_assetCacheThread; | 61 | private readonly Thread m_assetCacheThread; |
62 | private LogBase m_log; | 62 | private readonly LogBase m_log; |
63 | 63 | ||
64 | /// <summary> | 64 | /// <summary> |
65 | /// | 65 | /// |