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author | Charles Krinke | 2009-02-22 20:52:55 +0000 |
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committer | Charles Krinke | 2009-02-22 20:52:55 +0000 |
commit | 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 (patch) | |
tree | 96a24a49de82056060dd9b7bab0cb209d5f1a129 /OpenSim/Framework/Communications/Cache/AssetCache.cs | |
parent | Allow delivery of object messages gridwide (diff) | |
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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 0e1f948..2690e4e 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -510,11 +510,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
510 | //inventory asset request | 510 | //inventory asset request |
511 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 511 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
512 | source = 3; | 512 | source = 3; |
513 | //Console.WriteLine("asset request " + requestID); | 513 | //m_log.Debug("asset request " + requestID); |
514 | } | 514 | } |
515 | 515 | ||
516 | //check to see if asset is in local cache, if not we need to request it from asset server. | 516 | //check to see if asset is in local cache, if not we need to request it from asset server. |
517 | //Console.WriteLine("asset request " + requestID); | 517 | //m_log.Debug("asset request " + requestID); |
518 | if (!m_memcache.Contains(requestID)) | 518 | if (!m_memcache.Contains(requestID)) |
519 | { | 519 | { |
520 | //not found asset | 520 | //not found asset |