From 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 22 Feb 2009 20:52:55 +0000 Subject: Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors. --- OpenSim/Framework/Communications/Cache/AssetCache.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs') diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 0e1f948..2690e4e 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs @@ -510,11 +510,11 @@ namespace OpenSim.Framework.Communications.Cache //inventory asset request requestID = new UUID(transferRequest.TransferInfo.Params, 80); source = 3; - //Console.WriteLine("asset request " + requestID); + //m_log.Debug("asset request " + requestID); } //check to see if asset is in local cache, if not we need to request it from asset server. - //Console.WriteLine("asset request " + requestID); + //m_log.Debug("asset request " + requestID); if (!m_memcache.Contains(requestID)) { //not found asset -- cgit v1.1