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author | Robert Adams | 2014-04-12 17:37:57 -0700 |
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committer | Robert Adams | 2014-04-12 17:37:57 -0700 |
commit | c8914d22ebb66fd9601161c9826d8b29ff6cb561 (patch) | |
tree | ca52fe7a5b864bf7f0c208a13c9e1fd361091d89 /OpenSim/Framework/AvatarPickerAvatar.cs | |
parent | Refactor: Rename GetOtherSetting to GetSetting and make SetOtherSetting private (diff) | |
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BulletSim: reduce the terrain collison margin to be the same as other
objects in the world.
This was originally changed in an attempt to make vehicles work better
but the effect was not that large and it causes avatars to float
above the terrain.
Diffstat (limited to 'OpenSim/Framework/AvatarPickerAvatar.cs')
0 files changed, 0 insertions, 0 deletions