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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Framework/AssetLoader
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Framework/AssetLoader')
-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 6ab1b58..458dfdc 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -41,11 +41,12 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
41{ 41{
42 public class AssetLoaderFileSystem : IAssetLoader 42 public class AssetLoaderFileSystem : IAssetLoader
43 { 43 {
44 private static readonly UUID LIBRARY_OWNER_ID = new UUID("11111111-1111-0000-0000-000100bba000");
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 46
46 protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) 47 protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type)
47 { 48 {
48 AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type); 49 AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID);
49 50
50 if (!String.IsNullOrEmpty(path)) 51 if (!String.IsNullOrEmpty(path))
51 { 52 {