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author | Justin Clark-Casey (justincc) | 2010-07-01 00:47:12 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-07-01 00:47:12 +0100 |
commit | 92502687538e2f9dd8d473aad9e9ef1c75091dd8 (patch) | |
tree | 55f795a16b90c345fb3353b5971829b77947c4e5 /OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |
parent | do a whole load of crappy hacking to get cubes to display google.com (diff) | |
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have a stab at sending the correct number of media entries to shapes
actually, this is probably wrong anyway if there's a default texture
it's going to be easier just to gather the object media updates and retain those in-memory now
but what the hell
Diffstat (limited to 'OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs')
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