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authorJustin Clarke Casey2007-12-28 22:32:52 +0000
committerJustin Clarke Casey2007-12-28 22:32:52 +0000
commit27f7f76d042086933e0413236600f032b6105662 (patch)
tree85a62342cc1035c47a44dd9f2fbd31486c888b44 /OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
parentRemove now dead code (diff)
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Move OpenSimAssetSet assets file up into assets pending further changes
Diffstat (limited to 'OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs')
-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 6968956..d15acf3 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
85 { 85 {
86 List<AssetBase> assets = new List<AssetBase>(); 86 List<AssetBase> assets = new List<AssetBase>();
87 // System.Console.WriteLine("trying loading asset into database"); 87 // System.Console.WriteLine("trying loading asset into database");
88 string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml"); 88 string filePath = Path.Combine(Util.configDir(), "assets/OpenSimAssetSet.xml");
89 if (File.Exists(filePath)) 89 if (File.Exists(filePath))
90 { 90 {
91 try 91 try