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author | dan miller | 2007-11-17 09:59:07 +0000 |
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committer | dan miller | 2007-11-17 09:59:07 +0000 |
commit | d71b28c7312995e1187e81e278b23a4418b64c11 (patch) | |
tree | 7b0282ecf948ff33ba22ffd6c8fcd1e29642490c /OpenSim/Framework/AgentInventory.cs | |
parent | set svn:eol-style (diff) | |
download | opensim-SC-d71b28c7312995e1187e81e278b23a4418b64c11.zip opensim-SC-d71b28c7312995e1187e81e278b23a4418b64c11.tar.gz opensim-SC-d71b28c7312995e1187e81e278b23a4418b64c11.tar.bz2 opensim-SC-d71b28c7312995e1187e81e278b23a4418b64c11.tar.xz |
Out of a fog of alcohol and adenovirus, I present - POS!
EXTREMELY basic collision detection; walk on prims
don't rotate anything
do not feed or annoy POS
YMMV
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