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author | Justin Clark-Casey (justincc) | 2013-02-27 21:35:54 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-02-27 21:35:54 +0000 |
commit | 74916ed777d811088344077b08a190ff17129c70 (patch) | |
tree | 1667e438b32bdd85106a6f29c886a1d2aadb745e /OpenSim/Data | |
parent | minor: remove some mono compiler warnings in script regression tests (diff) | |
download | opensim-SC-74916ed777d811088344077b08a190ff17129c70.zip opensim-SC-74916ed777d811088344077b08a190ff17129c70.tar.gz opensim-SC-74916ed777d811088344077b08a190ff17129c70.tar.bz2 opensim-SC-74916ed777d811088344077b08a190ff17129c70.tar.xz |
Add more information to warnings logged when asset names and descriptions have to be truncated for database storage
On balance, I still think this is useful because asset names and descriptions can sometimes be helpful in determining what things are.
Even though they are never subsequently (inventory names/descriptions are always used instead).
Diffstat (limited to 'OpenSim/Data')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 8 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 8 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLXAssetData.cs | 8 |
3 files changed, 18 insertions, 6 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index c7488d8..f3e008d 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -163,14 +163,18 @@ namespace OpenSim.Data.MSSQL | |||
163 | if (asset.Name.Length > 64) | 163 | if (asset.Name.Length > 64) |
164 | { | 164 | { |
165 | assetName = asset.Name.Substring(0, 64); | 165 | assetName = asset.Name.Substring(0, 64); |
166 | m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); | 166 | m_log.WarnFormat( |
167 | "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
168 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); | ||
167 | } | 169 | } |
168 | 170 | ||
169 | string assetDescription = asset.Description; | 171 | string assetDescription = asset.Description; |
170 | if (asset.Description.Length > 64) | 172 | if (asset.Description.Length > 64) |
171 | { | 173 | { |
172 | assetDescription = asset.Description.Substring(0, 64); | 174 | assetDescription = asset.Description.Substring(0, 64); |
173 | m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); | 175 | m_log.WarnFormat( |
176 | "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
177 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); | ||
174 | } | 178 | } |
175 | 179 | ||
176 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | 180 | using (SqlConnection conn = new SqlConnection(m_connectionString)) |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 73de64b..cf80b3d 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -173,14 +173,18 @@ namespace OpenSim.Data.MySQL | |||
173 | if (asset.Name.Length > 64) | 173 | if (asset.Name.Length > 64) |
174 | { | 174 | { |
175 | assetName = asset.Name.Substring(0, 64); | 175 | assetName = asset.Name.Substring(0, 64); |
176 | m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); | 176 | m_log.WarnFormat( |
177 | "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
178 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); | ||
177 | } | 179 | } |
178 | 180 | ||
179 | string assetDescription = asset.Description; | 181 | string assetDescription = asset.Description; |
180 | if (asset.Description.Length > 64) | 182 | if (asset.Description.Length > 64) |
181 | { | 183 | { |
182 | assetDescription = asset.Description.Substring(0, 64); | 184 | assetDescription = asset.Description.Substring(0, 64); |
183 | m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); | 185 | m_log.WarnFormat( |
186 | "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
187 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); | ||
184 | } | 188 | } |
185 | 189 | ||
186 | try | 190 | try |
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs index e6ac22e..c2282c8 100644 --- a/OpenSim/Data/MySQL/MySQLXAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -204,14 +204,18 @@ namespace OpenSim.Data.MySQL | |||
204 | if (asset.Name.Length > 64) | 204 | if (asset.Name.Length > 64) |
205 | { | 205 | { |
206 | assetName = asset.Name.Substring(0, 64); | 206 | assetName = asset.Name.Substring(0, 64); |
207 | m_log.Warn("[XASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); | 207 | m_log.WarnFormat( |
208 | "[XASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
209 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); | ||
208 | } | 210 | } |
209 | 211 | ||
210 | string assetDescription = asset.Description; | 212 | string assetDescription = asset.Description; |
211 | if (asset.Description.Length > 64) | 213 | if (asset.Description.Length > 64) |
212 | { | 214 | { |
213 | assetDescription = asset.Description.Substring(0, 64); | 215 | assetDescription = asset.Description.Substring(0, 64); |
214 | m_log.Warn("[XASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); | 216 | m_log.WarnFormat( |
217 | "[XASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
218 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); | ||
215 | } | 219 | } |
216 | 220 | ||
217 | if (m_enableCompression) | 221 | if (m_enableCompression) |