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author | Melanie | 2009-10-27 11:32:11 +0000 |
---|---|---|
committer | Melanie | 2009-10-27 11:32:11 +0000 |
commit | 31a848e97bd984ab0a85feca397ce419f6ae839a (patch) | |
tree | 4743f5eb7c12b3723ed4b986d19714d1b3a0a3ea /OpenSim/Data | |
parent | Commented out instrumentation in ODEPrim.cs (diff) | |
parent | Finally hunted down the Parallel deadlock. Packets were being handled asynchr... (diff) | |
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Merge branch 'master' into vehicles
Diffstat (limited to 'OpenSim/Data')
-rw-r--r-- | OpenSim/Data/DataPluginFactory.cs | 15 | ||||
-rw-r--r-- | OpenSim/Data/IPresenceData.cs | 55 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 3 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 85 |
4 files changed, 107 insertions, 51 deletions
diff --git a/OpenSim/Data/DataPluginFactory.cs b/OpenSim/Data/DataPluginFactory.cs index 718c6b2..841f71e 100644 --- a/OpenSim/Data/DataPluginFactory.cs +++ b/OpenSim/Data/DataPluginFactory.cs | |||
@@ -119,14 +119,15 @@ namespace OpenSim.Data | |||
119 | 119 | ||
120 | PluginLoaderParamFactory<T>(connect, out pluginInitialiser, out extensionPointPath); | 120 | PluginLoaderParamFactory<T>(connect, out pluginInitialiser, out extensionPointPath); |
121 | 121 | ||
122 | PluginLoader<T> loader = new PluginLoader<T>(pluginInitialiser); | 122 | using (PluginLoader<T> loader = new PluginLoader<T>(pluginInitialiser)) |
123 | 123 | { | |
124 | // loader will try to load all providers (MySQL, MSSQL, etc) | 124 | // loader will try to load all providers (MySQL, MSSQL, etc) |
125 | // unless it is constrainted to the correct "Provider" entry in the addin.xml | 125 | // unless it is constrainted to the correct "Provider" entry in the addin.xml |
126 | loader.Add(extensionPointPath, new PluginProviderFilter(provider)); | 126 | loader.Add(extensionPointPath, new PluginProviderFilter(provider)); |
127 | loader.Load(); | 127 | loader.Load(); |
128 | 128 | ||
129 | return loader.Plugins; | 129 | return loader.Plugins; |
130 | } | ||
130 | } | 131 | } |
131 | 132 | ||
132 | /// <summary> | 133 | /// <summary> |
diff --git a/OpenSim/Data/IPresenceData.cs b/OpenSim/Data/IPresenceData.cs new file mode 100644 index 0000000..ca661a2 --- /dev/null +++ b/OpenSim/Data/IPresenceData.cs | |||
@@ -0,0 +1,55 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Data | ||
34 | { | ||
35 | public class PresenceData | ||
36 | { | ||
37 | public UUID PrincipalID; | ||
38 | public UUID RegionID; | ||
39 | public Dictionary<string, object> Data; | ||
40 | } | ||
41 | |||
42 | /// <summary> | ||
43 | /// An interface for connecting to the authentication datastore | ||
44 | /// </summary> | ||
45 | public interface IPresenceData | ||
46 | { | ||
47 | bool Store(PresenceData data); | ||
48 | |||
49 | PresenceData Get(UUID principalID); | ||
50 | |||
51 | bool SetDataItem(UUID principalID, string item, string value); | ||
52 | |||
53 | bool Delete(UUID regionID); | ||
54 | } | ||
55 | } | ||
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index fc05d1d..4d49733 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -167,9 +167,6 @@ namespace OpenSim.Data.MySQL | |||
167 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); | 167 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); |
168 | } | 168 | } |
169 | } | 169 | } |
170 | |||
171 | if (asset != null) | ||
172 | UpdateAccessTime(asset); | ||
173 | } | 170 | } |
174 | catch (Exception e) | 171 | catch (Exception e) |
175 | { | 172 | { |
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs index 801d6b9..a807948 100644 --- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | |||
@@ -66,22 +66,26 @@ namespace OpenSim.Data.MySQL | |||
66 | Migration m = new Migration(m_Connection, assem, "RegionStore"); | 66 | Migration m = new Migration(m_Connection, assem, "RegionStore"); |
67 | m.Update(); | 67 | m.Update(); |
68 | 68 | ||
69 | // NOTE: This is a very slow query that times out on regions with a lot of prims. | ||
70 | // I'm told that it is no longer relevant so it's commented out now, but if it | ||
71 | // is relevant it should be added as a console command instead of part of the | ||
72 | // startup phase | ||
69 | // Clean dropped attachments | 73 | // Clean dropped attachments |
70 | // | 74 | // |
71 | try | 75 | //try |
72 | { | 76 | //{ |
73 | using (MySqlCommand cmd = m_Connection.CreateCommand()) | 77 | // using (MySqlCommand cmd = m_Connection.CreateCommand()) |
74 | { | 78 | // { |
75 | cmd.CommandText = "delete from prims, primshapes using prims " + | 79 | // cmd.CommandText = "delete from prims, primshapes using prims " + |
76 | "left join primshapes on prims.uuid = primshapes.uuid " + | 80 | // "left join primshapes on prims.uuid = primshapes.uuid " + |
77 | "where PCode = 9 and State <> 0"; | 81 | // "where PCode = 9 and State <> 0"; |
78 | ExecuteNonQuery(cmd); | 82 | // ExecuteNonQuery(cmd); |
79 | } | 83 | // } |
80 | } | 84 | //} |
81 | catch (MySqlException ex) | 85 | //catch (MySqlException ex) |
82 | { | 86 | //{ |
83 | m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message); | 87 | // m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message); |
84 | } | 88 | //} |
85 | } | 89 | } |
86 | 90 | ||
87 | private IDataReader ExecuteReader(MySqlCommand c) | 91 | private IDataReader ExecuteReader(MySqlCommand c) |
@@ -1430,37 +1434,36 @@ namespace OpenSim.Data.MySQL | |||
1430 | { | 1434 | { |
1431 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | 1435 | PrimitiveBaseShape s = new PrimitiveBaseShape(); |
1432 | s.Scale = new Vector3( | 1436 | s.Scale = new Vector3( |
1433 | Convert.ToSingle(row["ScaleX"]), | 1437 | (float)(double)row["ScaleX"], |
1434 | Convert.ToSingle(row["ScaleY"]), | 1438 | (float)(double)row["ScaleY"], |
1435 | Convert.ToSingle(row["ScaleZ"]) | 1439 | (float)(double)row["ScaleZ"] |
1436 | ); | 1440 | ); |
1437 | // paths | 1441 | // paths |
1438 | s.PCode = Convert.ToByte(row["PCode"]); | 1442 | s.PCode = (byte)(int)row["PCode"]; |
1439 | s.PathBegin = Convert.ToUInt16(row["PathBegin"]); | 1443 | s.PathBegin = (ushort)(int)row["PathBegin"]; |
1440 | s.PathEnd = Convert.ToUInt16(row["PathEnd"]); | 1444 | s.PathEnd = (ushort)(int)row["PathEnd"]; |
1441 | s.PathScaleX = Convert.ToByte(row["PathScaleX"]); | 1445 | s.PathScaleX = (byte)(int)row["PathScaleX"]; |
1442 | s.PathScaleY = Convert.ToByte(row["PathScaleY"]); | 1446 | s.PathScaleY = (byte)(int)row["PathScaleY"]; |
1443 | s.PathShearX = Convert.ToByte(row["PathShearX"]); | 1447 | s.PathShearX = (byte)(int)row["PathShearX"]; |
1444 | s.PathShearY = Convert.ToByte(row["PathShearY"]); | 1448 | s.PathShearY = (byte)(int)row["PathShearY"]; |
1445 | s.PathSkew = Convert.ToSByte(row["PathSkew"]); | 1449 | s.PathSkew = (sbyte)(int)row["PathSkew"]; |
1446 | s.PathCurve = Convert.ToByte(row["PathCurve"]); | 1450 | s.PathCurve = (byte)(int)row["PathCurve"]; |
1447 | s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); | 1451 | s.PathRadiusOffset = (sbyte)(int)row["PathRadiusOffset"]; |
1448 | s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); | 1452 | s.PathRevolutions = (byte)(int)row["PathRevolutions"]; |
1449 | s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); | 1453 | s.PathTaperX = (sbyte)(int)row["PathTaperX"]; |
1450 | s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); | 1454 | s.PathTaperY = (sbyte)(int)row["PathTaperY"]; |
1451 | s.PathTwist = Convert.ToSByte(row["PathTwist"]); | 1455 | s.PathTwist = (sbyte)(int)row["PathTwist"]; |
1452 | s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); | 1456 | s.PathTwistBegin = (sbyte)(int)row["PathTwistBegin"]; |
1453 | // profile | 1457 | // profile |
1454 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | 1458 | s.ProfileBegin = (ushort)(int)row["ProfileBegin"]; |
1455 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | 1459 | s.ProfileEnd = (ushort)(int)row["ProfileEnd"]; |
1456 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | 1460 | s.ProfileCurve = (byte)(int)row["ProfileCurve"]; |
1457 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); | 1461 | s.ProfileHollow = (ushort)(int)row["ProfileHollow"]; |
1458 | byte[] textureEntry = (byte[]) row["Texture"]; | 1462 | s.TextureEntry = (byte[])row["Texture"]; |
1459 | s.TextureEntry = textureEntry; | ||
1460 | 1463 | ||
1461 | s.ExtraParams = (byte[]) row["ExtraParams"]; | 1464 | s.ExtraParams = (byte[])row["ExtraParams"]; |
1462 | 1465 | ||
1463 | s.State = Convert.ToByte(row["State"]); | 1466 | s.State = (byte)(int)row["State"]; |
1464 | 1467 | ||
1465 | return s; | 1468 | return s; |
1466 | } | 1469 | } |