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authorTom Grimshaw2010-06-27 22:23:01 -0700
committerTom Grimshaw2010-06-27 22:23:01 -0700
commit827d9be48f8177b5975df68208a8cf7c730b58f0 (patch)
tree55e3feb7a689fc08266dc646ebc067ce618b3cb1 /OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
parentDeal with incoming land objects properly so they don't just stack up (diff)
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Fix the sound issue. It was caused by missing assets; once the client has made one request, it continued to wait for asset before requesting any new ones, until the TransferRequest timed out. Fixed by adding a TransferAbortPacket if the asset cannot be retrieved.
Diffstat (limited to 'OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs')
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