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authorUbitUmarov2012-08-05 12:54:34 +0100
committerUbitUmarov2012-08-05 12:54:34 +0100
commit307c45af2abc3246ae93e4f068d1da7679957be3 (patch)
tree433c69e09888cf3443cedbfc2680e45e78cec93c /OpenSim/Data/IRegionData.cs
parent ubitmeshing: mask out mirror and invert bits on sculpttype convertion. (diff)
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
let this eventually have diferent interpolator last steps on each direction as sl seems to do.
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