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authorJohn Hurliman2009-10-15 16:35:27 -0700
committerJohn Hurliman2009-10-15 16:35:27 -0700
commit4b75353cbf50de3cae4c48ec90b55f30c1612c92 (patch)
tree2b5bf30d2a0c8558437f757e28081cb60a8b5dfc /OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
parentReplaced the update lists with a priority queue implementation in LLClientView (diff)
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
Diffstat (limited to 'OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs')
-rw-r--r--OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs13
1 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
index e3abcf5..3a48a03 100644
--- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
+++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
@@ -560,12 +560,12 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
560 throw new System.NotImplementedException(); 560 throw new System.NotImplementedException();
561 } 561 }
562 562
563 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) 563 public void SendAvatarData(SendAvatarData data)
564 { 564 {
565 throw new System.NotImplementedException(); 565 throw new System.NotImplementedException();
566 } 566 }
567 567
568 public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid) 568 public void SendAvatarTerseUpdate(SendAvatarTerseData data)
569 { 569 {
570 throw new System.NotImplementedException(); 570 throw new System.NotImplementedException();
571 } 571 }
@@ -585,17 +585,12 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
585 throw new System.NotImplementedException(); 585 throw new System.NotImplementedException();
586 } 586 }
587 587
588 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) 588 public void SendPrimitiveToClient(SendPrimitiveData data)
589 { 589 {
590 throw new System.NotImplementedException(); 590 throw new System.NotImplementedException();
591 } 591 }
592 592
593 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material) 593 public void SendPrimTerseUpdate(SendPrimitiveTerseData data)
594 {
595 throw new System.NotImplementedException();
596 }
597
598 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID owner, int attachPoint)
599 { 594 {
600 throw new System.NotImplementedException(); 595 throw new System.NotImplementedException();
601 } 596 }