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author | Melanie | 2011-05-05 09:49:10 +0100 |
---|---|---|
committer | Melanie | 2011-05-05 09:49:10 +0100 |
commit | 4beb0c9b9b402c1e8f70a02c0efa557c1f292f1c (patch) | |
tree | 24e24cb7b424df74b13788d28be9d7588fbd99d0 /OpenSim/Capabilities/Handlers | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | Test m_Enabled on RemoveRegion. (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Capabilities/Handlers')
6 files changed, 1023 insertions, 0 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs new file mode 100644 index 0000000..c60abb1 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |||
@@ -0,0 +1,143 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Servers; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Services.Interfaces; | ||
42 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
43 | |||
44 | namespace OpenSim.Capabilities.Handlers | ||
45 | { | ||
46 | public class GetMeshHandler | ||
47 | { | ||
48 | // private static readonly ILog m_log = | ||
49 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private IAssetService m_assetService; | ||
52 | |||
53 | public GetMeshHandler(IAssetService assService) | ||
54 | { | ||
55 | m_assetService = assService; | ||
56 | } | ||
57 | |||
58 | public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) | ||
59 | { | ||
60 | |||
61 | Hashtable responsedata = new Hashtable(); | ||
62 | responsedata["int_response_code"] = 400; //501; //410; //404; | ||
63 | responsedata["content_type"] = "text/plain"; | ||
64 | responsedata["keepalive"] = false; | ||
65 | responsedata["str_response_string"] = "Request wasn't what was expected"; | ||
66 | |||
67 | string meshStr = string.Empty; | ||
68 | |||
69 | if (request.ContainsKey("mesh_id")) | ||
70 | meshStr = request["mesh_id"].ToString(); | ||
71 | |||
72 | |||
73 | UUID meshID = UUID.Zero; | ||
74 | if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) | ||
75 | { | ||
76 | if (m_assetService == null) | ||
77 | { | ||
78 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
79 | responsedata["content_type"] = "text/plain"; | ||
80 | responsedata["keepalive"] = false; | ||
81 | responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; | ||
82 | return responsedata; | ||
83 | } | ||
84 | |||
85 | AssetBase mesh; | ||
86 | // Only try to fetch locally cached textures. Misses are redirected | ||
87 | mesh = m_assetService.GetCached(meshID.ToString()); | ||
88 | if (mesh != null) | ||
89 | { | ||
90 | if (mesh.Type == (SByte)AssetType.Mesh) | ||
91 | { | ||
92 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
93 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
94 | responsedata["int_response_code"] = 200; | ||
95 | } | ||
96 | // Optionally add additional mesh types here | ||
97 | else | ||
98 | { | ||
99 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
100 | responsedata["content_type"] = "text/plain"; | ||
101 | responsedata["keepalive"] = false; | ||
102 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | ||
103 | return responsedata; | ||
104 | } | ||
105 | } | ||
106 | else | ||
107 | { | ||
108 | mesh = m_assetService.Get(meshID.ToString()); | ||
109 | if (mesh != null) | ||
110 | { | ||
111 | if (mesh.Type == (SByte)AssetType.Mesh) | ||
112 | { | ||
113 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
114 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
115 | responsedata["int_response_code"] = 200; | ||
116 | } | ||
117 | // Optionally add additional mesh types here | ||
118 | else | ||
119 | { | ||
120 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
121 | responsedata["content_type"] = "text/plain"; | ||
122 | responsedata["keepalive"] = false; | ||
123 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | ||
124 | return responsedata; | ||
125 | } | ||
126 | } | ||
127 | |||
128 | else | ||
129 | { | ||
130 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
131 | responsedata["content_type"] = "text/plain"; | ||
132 | responsedata["keepalive"] = false; | ||
133 | responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; | ||
134 | return responsedata; | ||
135 | } | ||
136 | } | ||
137 | |||
138 | } | ||
139 | |||
140 | return responsedata; | ||
141 | } | ||
142 | } | ||
143 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs new file mode 100644 index 0000000..fa5f755 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs | |||
@@ -0,0 +1,79 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Server.Base; | ||
32 | using OpenSim.Services.Interfaces; | ||
33 | using OpenSim.Framework.Servers.HttpServer; | ||
34 | using OpenSim.Server.Handlers.Base; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | |||
38 | using OpenMetaverse; | ||
39 | |||
40 | namespace OpenSim.Capabilities.Handlers | ||
41 | { | ||
42 | public class GetMeshServerConnector : ServiceConnector | ||
43 | { | ||
44 | private IAssetService m_AssetService; | ||
45 | private string m_ConfigName = "CapsService"; | ||
46 | |||
47 | public GetMeshServerConnector(IConfigSource config, IHttpServer server, string configName) : | ||
48 | base(config, server, configName) | ||
49 | { | ||
50 | if (configName != String.Empty) | ||
51 | m_ConfigName = configName; | ||
52 | |||
53 | IConfig serverConfig = config.Configs[m_ConfigName]; | ||
54 | if (serverConfig == null) | ||
55 | throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); | ||
56 | |||
57 | string assetService = serverConfig.GetString("AssetService", String.Empty); | ||
58 | |||
59 | if (assetService == String.Empty) | ||
60 | throw new Exception("No AssetService in config file"); | ||
61 | |||
62 | Object[] args = new Object[] { config }; | ||
63 | m_AssetService = | ||
64 | ServerUtils.LoadPlugin<IAssetService>(assetService, args); | ||
65 | |||
66 | if (m_AssetService == null) | ||
67 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | ||
68 | |||
69 | GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService); | ||
70 | IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), | ||
71 | delegate(Hashtable m_dhttpMethod) | ||
72 | { | ||
73 | return gmeshHandler.ProcessGetMesh(m_dhttpMethod, UUID.Zero, null); | ||
74 | }); | ||
75 | server.AddStreamHandler(reqHandler); | ||
76 | } | ||
77 | |||
78 | } | ||
79 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs new file mode 100644 index 0000000..00ff3d0 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -0,0 +1,357 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Web; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using OpenMetaverse; | ||
39 | using OpenMetaverse.StructuredData; | ||
40 | using OpenMetaverse.Imaging; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Framework.Servers.HttpServer; | ||
44 | using OpenSim.Region.Framework.Interfaces; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
47 | |||
48 | namespace OpenSim.Capabilities.Handlers | ||
49 | { | ||
50 | |||
51 | public class GetTextureHandler : BaseStreamHandler | ||
52 | { | ||
53 | private static readonly ILog m_log = | ||
54 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
55 | private IAssetService m_assetService; | ||
56 | |||
57 | public const string DefaultFormat = "x-j2c"; | ||
58 | |||
59 | // TODO: Change this to a config option | ||
60 | const string REDIRECT_URL = null; | ||
61 | |||
62 | public GetTextureHandler(string path, IAssetService assService) : | ||
63 | base("GET", path) | ||
64 | { | ||
65 | m_assetService = assService; | ||
66 | } | ||
67 | |||
68 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
69 | { | ||
70 | |||
71 | // Try to parse the texture ID from the request URL | ||
72 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
73 | string textureStr = query.GetOne("texture_id"); | ||
74 | string format = query.GetOne("format"); | ||
75 | |||
76 | m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); | ||
77 | |||
78 | if (m_assetService == null) | ||
79 | { | ||
80 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | ||
81 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
82 | return null; | ||
83 | } | ||
84 | |||
85 | UUID textureID; | ||
86 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | ||
87 | { | ||
88 | string[] formats; | ||
89 | if (format != null && format != string.Empty) | ||
90 | { | ||
91 | formats = new string[1] { format.ToLower() }; | ||
92 | } | ||
93 | else | ||
94 | { | ||
95 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | ||
96 | if (formats.Length == 0) | ||
97 | formats = new string[1] { DefaultFormat }; // default | ||
98 | |||
99 | } | ||
100 | // OK, we have an array with preferred formats, possibly with only one entry | ||
101 | |||
102 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
103 | foreach (string f in formats) | ||
104 | { | ||
105 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | ||
106 | break; | ||
107 | } | ||
108 | |||
109 | } | ||
110 | else | ||
111 | { | ||
112 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | ||
113 | } | ||
114 | |||
115 | httpResponse.Send(); | ||
116 | return null; | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// | ||
121 | /// </summary> | ||
122 | /// <param name="httpRequest"></param> | ||
123 | /// <param name="httpResponse"></param> | ||
124 | /// <param name="textureID"></param> | ||
125 | /// <param name="format"></param> | ||
126 | /// <returns>False for "caller try another codec"; true otherwise</returns> | ||
127 | private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format) | ||
128 | { | ||
129 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | ||
130 | AssetBase texture; | ||
131 | |||
132 | string fullID = textureID.ToString(); | ||
133 | if (format != DefaultFormat) | ||
134 | fullID = fullID + "-" + format; | ||
135 | |||
136 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | ||
137 | { | ||
138 | // Only try to fetch locally cached textures. Misses are redirected | ||
139 | texture = m_assetService.GetCached(fullID); | ||
140 | |||
141 | if (texture != null) | ||
142 | { | ||
143 | if (texture.Type != (sbyte)AssetType.Texture) | ||
144 | { | ||
145 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
146 | return true; | ||
147 | } | ||
148 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
149 | } | ||
150 | else | ||
151 | { | ||
152 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
153 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
154 | httpResponse.RedirectLocation = textureUrl; | ||
155 | return true; | ||
156 | } | ||
157 | } | ||
158 | else // no redirect | ||
159 | { | ||
160 | // try the cache | ||
161 | texture = m_assetService.GetCached(fullID); | ||
162 | |||
163 | if (texture == null) | ||
164 | { | ||
165 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
166 | |||
167 | // Fetch locally or remotely. Misses return a 404 | ||
168 | texture = m_assetService.Get(textureID.ToString()); | ||
169 | |||
170 | if (texture != null) | ||
171 | { | ||
172 | if (texture.Type != (sbyte)AssetType.Texture) | ||
173 | { | ||
174 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
175 | return true; | ||
176 | } | ||
177 | if (format == DefaultFormat) | ||
178 | { | ||
179 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
180 | return true; | ||
181 | } | ||
182 | else | ||
183 | { | ||
184 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
185 | newTexture.Data = ConvertTextureData(texture, format); | ||
186 | if (newTexture.Data.Length == 0) | ||
187 | return false; // !!! Caller try another codec, please! | ||
188 | |||
189 | newTexture.Flags = AssetFlags.Collectable; | ||
190 | newTexture.Temporary = true; | ||
191 | m_assetService.Store(newTexture); | ||
192 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
193 | return true; | ||
194 | } | ||
195 | } | ||
196 | } | ||
197 | else // it was on the cache | ||
198 | { | ||
199 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | ||
200 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
201 | return true; | ||
202 | } | ||
203 | } | ||
204 | |||
205 | // not found | ||
206 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | ||
207 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
208 | return true; | ||
209 | } | ||
210 | |||
211 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) | ||
212 | { | ||
213 | string range = request.Headers.GetOne("Range"); | ||
214 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); | ||
215 | if (!String.IsNullOrEmpty(range)) // JP2's only | ||
216 | { | ||
217 | // Range request | ||
218 | int start, end; | ||
219 | if (TryParseRange(range, out start, out end)) | ||
220 | { | ||
221 | // Before clamping start make sure we can satisfy it in order to avoid | ||
222 | // sending back the last byte instead of an error status | ||
223 | if (start >= texture.Data.Length) | ||
224 | { | ||
225 | response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
226 | return; | ||
227 | } | ||
228 | |||
229 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
230 | start = Utils.Clamp(start, 0, end); | ||
231 | int len = end - start + 1; | ||
232 | |||
233 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
234 | |||
235 | if (len < texture.Data.Length) | ||
236 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
237 | |||
238 | response.ContentLength = len; | ||
239 | response.ContentType = texture.Metadata.ContentType; | ||
240 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
241 | |||
242 | response.Body.Write(texture.Data, start, len); | ||
243 | } | ||
244 | else | ||
245 | { | ||
246 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | ||
247 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | ||
248 | } | ||
249 | } | ||
250 | else // JP2's or other formats | ||
251 | { | ||
252 | // Full content request | ||
253 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
254 | response.ContentLength = texture.Data.Length; | ||
255 | if (format == DefaultFormat) | ||
256 | response.ContentType = texture.Metadata.ContentType; | ||
257 | else | ||
258 | response.ContentType = "image/" + format; | ||
259 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
260 | } | ||
261 | } | ||
262 | |||
263 | private bool TryParseRange(string header, out int start, out int end) | ||
264 | { | ||
265 | if (header.StartsWith("bytes=")) | ||
266 | { | ||
267 | string[] rangeValues = header.Substring(6).Split('-'); | ||
268 | if (rangeValues.Length == 2) | ||
269 | { | ||
270 | if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end)) | ||
271 | return true; | ||
272 | } | ||
273 | } | ||
274 | |||
275 | start = end = 0; | ||
276 | return false; | ||
277 | } | ||
278 | |||
279 | |||
280 | private byte[] ConvertTextureData(AssetBase texture, string format) | ||
281 | { | ||
282 | m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); | ||
283 | byte[] data = new byte[0]; | ||
284 | |||
285 | MemoryStream imgstream = new MemoryStream(); | ||
286 | Bitmap mTexture = new Bitmap(1, 1); | ||
287 | ManagedImage managedImage; | ||
288 | Image image = (Image)mTexture; | ||
289 | |||
290 | try | ||
291 | { | ||
292 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data | ||
293 | |||
294 | imgstream = new MemoryStream(); | ||
295 | |||
296 | // Decode image to System.Drawing.Image | ||
297 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image)) | ||
298 | { | ||
299 | // Save to bitmap | ||
300 | mTexture = new Bitmap(image); | ||
301 | |||
302 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
303 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L); | ||
304 | |||
305 | // Save bitmap to stream | ||
306 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
307 | if (codec != null) | ||
308 | { | ||
309 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
310 | // Write the stream to a byte array for output | ||
311 | data = imgstream.ToArray(); | ||
312 | } | ||
313 | else | ||
314 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
315 | |||
316 | } | ||
317 | } | ||
318 | catch (Exception e) | ||
319 | { | ||
320 | m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message); | ||
321 | } | ||
322 | finally | ||
323 | { | ||
324 | // Reclaim memory, these are unmanaged resources | ||
325 | // If we encountered an exception, one or more of these will be null | ||
326 | if (mTexture != null) | ||
327 | mTexture.Dispose(); | ||
328 | |||
329 | if (image != null) | ||
330 | image.Dispose(); | ||
331 | |||
332 | if (imgstream != null) | ||
333 | { | ||
334 | imgstream.Close(); | ||
335 | imgstream.Dispose(); | ||
336 | } | ||
337 | } | ||
338 | |||
339 | return data; | ||
340 | } | ||
341 | |||
342 | // From msdn | ||
343 | private static ImageCodecInfo GetEncoderInfo(String mimeType) | ||
344 | { | ||
345 | ImageCodecInfo[] encoders; | ||
346 | encoders = ImageCodecInfo.GetImageEncoders(); | ||
347 | for (int j = 0; j < encoders.Length; ++j) | ||
348 | { | ||
349 | if (encoders[j].MimeType == mimeType) | ||
350 | return encoders[j]; | ||
351 | } | ||
352 | return null; | ||
353 | } | ||
354 | |||
355 | |||
356 | } | ||
357 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs new file mode 100644 index 0000000..0d072f7 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs | |||
@@ -0,0 +1,69 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using OpenSim.Server.Base; | ||
31 | using OpenSim.Services.Interfaces; | ||
32 | using OpenSim.Framework.Servers.HttpServer; | ||
33 | using OpenSim.Server.Handlers.Base; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | namespace OpenSim.Capabilities.Handlers | ||
37 | { | ||
38 | public class GetTextureServerConnector : ServiceConnector | ||
39 | { | ||
40 | private IAssetService m_AssetService; | ||
41 | private string m_ConfigName = "CapsService"; | ||
42 | |||
43 | public GetTextureServerConnector(IConfigSource config, IHttpServer server, string configName) : | ||
44 | base(config, server, configName) | ||
45 | { | ||
46 | if (configName != String.Empty) | ||
47 | m_ConfigName = configName; | ||
48 | |||
49 | IConfig serverConfig = config.Configs[m_ConfigName]; | ||
50 | if (serverConfig == null) | ||
51 | throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); | ||
52 | |||
53 | string assetService = serverConfig.GetString("AssetService", String.Empty); | ||
54 | |||
55 | if (assetService == String.Empty) | ||
56 | throw new Exception("No AssetService in config file"); | ||
57 | |||
58 | Object[] args = new Object[] { config }; | ||
59 | m_AssetService = | ||
60 | ServerUtils.LoadPlugin<IAssetService>(assetService, args); | ||
61 | |||
62 | if (m_AssetService == null) | ||
63 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | ||
64 | |||
65 | server.AddStreamHandler(new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService)); | ||
66 | } | ||
67 | |||
68 | } | ||
69 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs new file mode 100644 index 0000000..6fd7946 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs | |||
@@ -0,0 +1,299 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | using OpenMetaverse.StructuredData; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Capabilities; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
42 | |||
43 | namespace OpenSim.Capabilities.Handlers | ||
44 | { | ||
45 | |||
46 | public class WebFetchInvDescHandler | ||
47 | { | ||
48 | private static readonly ILog m_log = | ||
49 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private IInventoryService m_InventoryService; | ||
52 | private ILibraryService m_LibraryService; | ||
53 | private object m_fetchLock = new Object(); | ||
54 | |||
55 | public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService) | ||
56 | { | ||
57 | m_InventoryService = invService; | ||
58 | m_LibraryService = libService; | ||
59 | } | ||
60 | |||
61 | public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
62 | { | ||
63 | // nasty temporary hack here, the linden client falsely | ||
64 | // identifies the uuid 00000000-0000-0000-0000-000000000000 | ||
65 | // as a string which breaks us | ||
66 | // | ||
67 | // correctly mark it as a uuid | ||
68 | // | ||
69 | request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>"); | ||
70 | |||
71 | // another hack <integer>1</integer> results in a | ||
72 | // System.ArgumentException: Object type System.Int32 cannot | ||
73 | // be converted to target type: System.Boolean | ||
74 | // | ||
75 | request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>"); | ||
76 | request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>"); | ||
77 | |||
78 | Hashtable hash = new Hashtable(); | ||
79 | try | ||
80 | { | ||
81 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
82 | } | ||
83 | catch (LLSD.LLSDParseException pe) | ||
84 | { | ||
85 | m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); | ||
86 | m_log.Error("Request: " + request.ToString()); | ||
87 | } | ||
88 | |||
89 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | ||
90 | |||
91 | string response = ""; | ||
92 | lock (m_fetchLock) | ||
93 | { | ||
94 | for (int i = 0; i < foldersrequested.Count; i++) | ||
95 | { | ||
96 | string inventoryitemstr = ""; | ||
97 | Hashtable inventoryhash = (Hashtable)foldersrequested[i]; | ||
98 | |||
99 | LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); | ||
100 | |||
101 | try | ||
102 | { | ||
103 | LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); | ||
104 | } | ||
105 | catch (Exception e) | ||
106 | { | ||
107 | m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e); | ||
108 | } | ||
109 | LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); | ||
110 | |||
111 | inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); | ||
112 | inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", ""); | ||
113 | inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", ""); | ||
114 | |||
115 | response += inventoryitemstr; | ||
116 | } | ||
117 | |||
118 | |||
119 | if (response.Length == 0) | ||
120 | { | ||
121 | // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. | ||
122 | // Therefore, I'm concluding that the client only has so many threads available to do requests | ||
123 | // and when a thread stalls.. is stays stalled. | ||
124 | // Therefore we need to return something valid | ||
125 | response = "<llsd><map><key>folders</key><array /></map></llsd>"; | ||
126 | } | ||
127 | else | ||
128 | { | ||
129 | response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>"; | ||
130 | } | ||
131 | |||
132 | //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml"); | ||
133 | //m_log.Debug("[CAPS] "+response); | ||
134 | |||
135 | } | ||
136 | return response; | ||
137 | } | ||
138 | |||
139 | /// <summary> | ||
140 | /// Construct an LLSD reply packet to a CAPS inventory request | ||
141 | /// </summary> | ||
142 | /// <param name="invFetch"></param> | ||
143 | /// <returns></returns> | ||
144 | private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) | ||
145 | { | ||
146 | LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); | ||
147 | LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); | ||
148 | contents.agent_id = invFetch.owner_id; | ||
149 | contents.owner_id = invFetch.owner_id; | ||
150 | contents.folder_id = invFetch.folder_id; | ||
151 | |||
152 | reply.folders.Array.Add(contents); | ||
153 | InventoryCollection inv = new InventoryCollection(); | ||
154 | inv.Folders = new List<InventoryFolderBase>(); | ||
155 | inv.Items = new List<InventoryItemBase>(); | ||
156 | int version = 0; | ||
157 | |||
158 | inv = Fetch(invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); | ||
159 | |||
160 | if (inv.Folders != null) | ||
161 | { | ||
162 | foreach (InventoryFolderBase invFolder in inv.Folders) | ||
163 | { | ||
164 | contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | if (inv.Items != null) | ||
169 | { | ||
170 | foreach (InventoryItemBase invItem in inv.Items) | ||
171 | { | ||
172 | contents.items.Array.Add(ConvertInventoryItem(invItem)); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | contents.descendents = contents.items.Array.Count + contents.categories.Array.Count; | ||
177 | contents.version = version; | ||
178 | |||
179 | return reply; | ||
180 | } | ||
181 | |||
182 | public InventoryCollection Fetch(UUID agentID, UUID folderID, UUID ownerID, | ||
183 | bool fetchFolders, bool fetchItems, int sortOrder, out int version) | ||
184 | { | ||
185 | m_log.DebugFormat( | ||
186 | "[WEBFETCHINVENTORYDESCENDANTS]: Fetching folders ({0}), items ({1}) from {2} for agent {3}", | ||
187 | fetchFolders, fetchItems, folderID, agentID); | ||
188 | |||
189 | version = 0; | ||
190 | InventoryFolderImpl fold; | ||
191 | if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner) | ||
192 | if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) | ||
193 | { | ||
194 | InventoryCollection ret = new InventoryCollection(); | ||
195 | ret.Folders = new List<InventoryFolderBase>(); | ||
196 | ret.Items = fold.RequestListOfItems(); | ||
197 | |||
198 | return ret; | ||
199 | } | ||
200 | |||
201 | InventoryCollection contents = new InventoryCollection(); | ||
202 | |||
203 | if (folderID != UUID.Zero) | ||
204 | { | ||
205 | contents = m_InventoryService.GetFolderContent(agentID, folderID); | ||
206 | InventoryFolderBase containingFolder = new InventoryFolderBase(); | ||
207 | containingFolder.ID = folderID; | ||
208 | containingFolder.Owner = agentID; | ||
209 | containingFolder = m_InventoryService.GetFolder(containingFolder); | ||
210 | if (containingFolder != null) | ||
211 | version = containingFolder.Version; | ||
212 | } | ||
213 | else | ||
214 | { | ||
215 | // Lost itemsm don't really need a version | ||
216 | version = 1; | ||
217 | } | ||
218 | |||
219 | return contents; | ||
220 | |||
221 | } | ||
222 | /// <summary> | ||
223 | /// Convert an internal inventory folder object into an LLSD object. | ||
224 | /// </summary> | ||
225 | /// <param name="invFolder"></param> | ||
226 | /// <returns></returns> | ||
227 | private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) | ||
228 | { | ||
229 | LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); | ||
230 | llsdFolder.folder_id = invFolder.ID; | ||
231 | llsdFolder.parent_id = invFolder.ParentID; | ||
232 | llsdFolder.name = invFolder.Name; | ||
233 | if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length) | ||
234 | llsdFolder.type = "-1"; | ||
235 | else | ||
236 | llsdFolder.type = TaskInventoryItem.Types[invFolder.Type]; | ||
237 | llsdFolder.preferred_type = "-1"; | ||
238 | |||
239 | return llsdFolder; | ||
240 | } | ||
241 | |||
242 | /// <summary> | ||
243 | /// Convert an internal inventory item object into an LLSD object. | ||
244 | /// </summary> | ||
245 | /// <param name="invItem"></param> | ||
246 | /// <returns></returns> | ||
247 | private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) | ||
248 | { | ||
249 | LLSDInventoryItem llsdItem = new LLSDInventoryItem(); | ||
250 | llsdItem.asset_id = invItem.AssetID; | ||
251 | llsdItem.created_at = invItem.CreationDate; | ||
252 | llsdItem.desc = invItem.Description; | ||
253 | llsdItem.flags = (int)invItem.Flags; | ||
254 | llsdItem.item_id = invItem.ID; | ||
255 | llsdItem.name = invItem.Name; | ||
256 | llsdItem.parent_id = invItem.Folder; | ||
257 | try | ||
258 | { | ||
259 | // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions. | ||
260 | llsdItem.type = TaskInventoryItem.Types[invItem.AssetType]; | ||
261 | llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType]; | ||
262 | } | ||
263 | catch (Exception e) | ||
264 | { | ||
265 | m_log.ErrorFormat("[CAPS]: Problem setting asset {0} inventory {1} types while converting inventory item {2}: {3}", invItem.AssetType, invItem.InvType, invItem.Name, e.Message); | ||
266 | } | ||
267 | llsdItem.permissions = new LLSDPermissions(); | ||
268 | llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; | ||
269 | llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; | ||
270 | llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; | ||
271 | llsdItem.permissions.group_id = invItem.GroupID; | ||
272 | llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; | ||
273 | llsdItem.permissions.is_owner_group = invItem.GroupOwned; | ||
274 | llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; | ||
275 | llsdItem.permissions.owner_id = invItem.Owner; | ||
276 | llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; | ||
277 | llsdItem.sale_info = new LLSDSaleInfo(); | ||
278 | llsdItem.sale_info.sale_price = invItem.SalePrice; | ||
279 | switch (invItem.SaleType) | ||
280 | { | ||
281 | default: | ||
282 | llsdItem.sale_info.sale_type = "not"; | ||
283 | break; | ||
284 | case 1: | ||
285 | llsdItem.sale_info.sale_type = "original"; | ||
286 | break; | ||
287 | case 2: | ||
288 | llsdItem.sale_info.sale_type = "copy"; | ||
289 | break; | ||
290 | case 3: | ||
291 | llsdItem.sale_info.sale_type = "contents"; | ||
292 | break; | ||
293 | } | ||
294 | |||
295 | return llsdItem; | ||
296 | } | ||
297 | |||
298 | } | ||
299 | } | ||
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs new file mode 100644 index 0000000..92eeb14 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using OpenSim.Server.Base; | ||
31 | using OpenSim.Services.Interfaces; | ||
32 | using OpenSim.Framework.Servers.HttpServer; | ||
33 | using OpenSim.Server.Handlers.Base; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | namespace OpenSim.Capabilities.Handlers | ||
37 | { | ||
38 | public class WebFetchInvDescServerConnector : ServiceConnector | ||
39 | { | ||
40 | private IInventoryService m_InventoryService; | ||
41 | private ILibraryService m_LibraryService; | ||
42 | private string m_ConfigName = "CapsService"; | ||
43 | |||
44 | public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) : | ||
45 | base(config, server, configName) | ||
46 | { | ||
47 | if (configName != String.Empty) | ||
48 | m_ConfigName = configName; | ||
49 | |||
50 | IConfig serverConfig = config.Configs[m_ConfigName]; | ||
51 | if (serverConfig == null) | ||
52 | throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); | ||
53 | |||
54 | string invService = serverConfig.GetString("InventoryService", String.Empty); | ||
55 | |||
56 | if (invService == String.Empty) | ||
57 | throw new Exception("No InventoryService in config file"); | ||
58 | |||
59 | Object[] args = new Object[] { config }; | ||
60 | m_InventoryService = | ||
61 | ServerUtils.LoadPlugin<IInventoryService>(invService, args); | ||
62 | |||
63 | if (m_InventoryService == null) | ||
64 | throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); | ||
65 | |||
66 | string libService = serverConfig.GetString("LibraryService", String.Empty); | ||
67 | m_LibraryService = | ||
68 | ServerUtils.LoadPlugin<ILibraryService>(libService, args); | ||
69 | |||
70 | WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService); | ||
71 | IRequestHandler reqHandler = new RestStreamHandler("POST", "/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/, webFetchHandler.FetchInventoryDescendentsRequest); | ||
72 | server.AddStreamHandler(reqHandler); | ||
73 | } | ||
74 | |||
75 | } | ||
76 | } | ||