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authorMic Bowman2013-06-10 13:26:19 -0700
committerMic Bowman2013-06-10 13:26:19 -0700
commit57141e34bf415861a8acfdaa0086e0e651c679d9 (patch)
tree98b18a19c85be49bcb980c074558455bd28c462c /OpenSim/Capabilities/Handlers/GetTexture
parentMantis 5346: llAxisAngle2Rot() should normalize before computing (diff)
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Remove Temporary from use to shortcut asset stores. The Local property
differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future.
Diffstat (limited to 'OpenSim/Capabilities/Handlers/GetTexture')
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index b497fde..9f3cc19 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -189,6 +189,7 @@ namespace OpenSim.Capabilities.Handlers
189 189
190 newTexture.Flags = AssetFlags.Collectable; 190 newTexture.Flags = AssetFlags.Collectable;
191 newTexture.Temporary = true; 191 newTexture.Temporary = true;
192 newTexture.Local = true;
192 m_assetService.Store(newTexture); 193 m_assetService.Store(newTexture);
193 WriteTextureData(httpRequest, httpResponse, newTexture, format); 194 WriteTextureData(httpRequest, httpResponse, newTexture, format);
194 return true; 195 return true;