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authorUbitUmarov2018-12-06 02:28:26 +0000
committerUbitUmarov2018-12-06 02:28:26 +0000
commitd2bfe986bf6736ff83d1e635c63b083a35272cdb (patch)
tree2f77cbb81f2f2de2de0e36f0d4fc69077037cf8d /OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
parentGetAssets: we still need to service avatars that did left region (diff)
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GetAssets: only throttle mesh and texture
Diffstat (limited to 'OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs')
-rw-r--r--OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs b/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
index ef64999..099c7b4 100644
--- a/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
@@ -136,8 +136,10 @@ namespace OpenSim.Capabilities.Handlers
136 return responsedata; 136 return responsedata;
137 } 137 }
138 138
139 // if(type != AssetType.Mesh && type != AssetType.Texture) 139 if(type == AssetType.Mesh || type == AssetType.Texture)
140 // m_log.Warn("[GETASSETS]: type: " + query); 140 responsedata["throttle"] = true;
141// else
142// m_log.Warn("[GETASSETS]: type: " + query);
141 143
142 responsedata["content_type"] = asset.Metadata.ContentType; 144 responsedata["content_type"] = asset.Metadata.ContentType;
143 responsedata["bin_response_data"] = asset.Data; 145 responsedata["bin_response_data"] = asset.Data;