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authorMelanie2012-05-10 20:33:27 +0100
committerMelanie2012-05-10 20:33:27 +0100
commit8558a36506036c39d6a18556acc4a40f28fb6f9f (patch)
treee8a35d22e2c8fcc94cefc84967d6a7c316865182 /OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
parentMerge branch 'master' into careminster (diff)
parentSaving estate state is really slow (relatively) and it gets (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs')
-rw-r--r--OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
index 45b8d6f..0065702 100644
--- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
+++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
@@ -122,9 +122,10 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
122 Thread.CurrentThread.ManagedThreadId.ToString() + 122 Thread.CurrentThread.ManagedThreadId.ToString() +
123 ")"); 123 ")");
124 124
125 m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); 125 bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
126 m_openSim.CreateRegion(regionsToLoad[i], true, out scene); 126 m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
127 regionsToLoad[i].EstateSettings.Save(); 127 if (changed)
128 regionsToLoad[i].EstateSettings.Save();
128 129
129 if (scene != null) 130 if (scene != null)
130 { 131 {