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authorDiva Canto2015-01-09 08:31:56 -0800
committerDiva Canto2015-01-09 08:31:56 -0800
commite2dd15625f158c7f7d8f5ceec14f09e85dd8e2b6 (patch)
tree522ca8d3d1901ca7f594a7a5b6ec77d045d0ba21 /OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs
parentCommented out clear_registry_ because (1) it isn't clearing up anything anymo... (diff)
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Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
Diffstat (limited to 'OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs')
-rw-r--r--OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs b/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs
index 564dec4..8e30df5 100644
--- a/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs
+++ b/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs
@@ -34,6 +34,7 @@ using System.Text;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.Framework.Scenes; 35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Services.Interfaces;
37 38
38using OpenMetaverse; 39using OpenMetaverse;
39using Mono.Addins; 40using Mono.Addins;