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author | MW | 2007-03-25 17:34:58 +0000 |
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committer | MW | 2007-03-25 17:34:58 +0000 |
commit | 40af8c256165eb6fb56f58e3c13ee9293e052f66 (patch) | |
tree | add744edd5c35ddc6de735cfab4ae39e944755d1 /OpenSim.Physics/Manager/PhysicsVector.cs | |
parent | Adding the only stuff that makes sense (diff) | |
download | opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.zip opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.gz opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.bz2 opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.xz |
You want large textures, you shall have! - Xfer system now working for large asset uploads
Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
Diffstat (limited to 'OpenSim.Physics/Manager/PhysicsVector.cs')
0 files changed, 0 insertions, 0 deletions